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CitarC:\Documents and Settings\Administrador\Escritorio\Server\test.pwn(128) : warning 217: loose indentation
Pawn compiler 3.2.3664 Copyright (c) 1997-2016, ITB CompuPhase
if (strcmp("/nombreoff", cmdtext, true) == 0)
{
for(new i = 0; i < MAX_PLAYERS; i++) ShowPlayerNameTagForPlayer(playerid, i, false);
GameTextForPlayer(playerid, "~W~Nombres ~R~Desactivados!", 5000, 5);
return 1;
}
ShowPlayerNameTagForPlayer(playerid, showplayerid, show);
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid)
{
new Float:HP;
GetPlayerHealth(playerid, HP);
if(weaponid == 24) SetPlayerHealth(playerid, HP-50);//DesertEagle
if(weaponid == 22) SetPlayerHealth(playerid, HP-50);//Colt45
if(weaponid == 32) SetPlayerHealth(playerid, HP-10);//Tec9
if(weaponid == 28) SetPlayerHealth(playerid, HP-10);//Uzi
if(weaponid == 23) SetPlayerHealth(playerid, HP-50);//SilencedColt
if(weaponid == 31) SetPlayerHealth(playerid, HP-35);//M4
if(weaponid == 30) SetPlayerHealth(playerid, HP-40);//AK
if(weaponid == 29) SetPlayerHealth(playerid, HP-18);//MP5
if(weaponid == 34) SetPlayerHealth(playerid, HP-300);//SniperRifle
if(weaponid == 33) SetPlayerHealth(playerid, HP-35);//CuntGun
if(weaponid == 25) SetPlayerHealth(playerid, HP-100);//PumpShotgun
if(weaponid == 27) SetPlayerHealth(playerid, HP-70);//Spaz12
return 1;
}
public OnGameModeInit()
{
SetTimer("LifeCheck", 30000, true);
return 1;
}
public LifeCheck()
{
for(new i; i < GetMaxPlayers(); i++)
{
if(IsPlayerConnected(i))
{
new Float:health;
GetPlayerHealth(i, health);
SetPlayerHealth(i, health-1);
}
}
return 1;
}
new string[256];
NombreValidador(playerid);
if(NombreValidador(playerid) == 0)
{
new pNombre[MAX_PLAYER_NAME];
GetPlayerName(playerid, pNombre, sizeof(pNombre));
SendClientMessage(playerid, COLOR, "AYUDA: Tu nombre no es válido. Debe ser un nombre real.");
SendClientMessage(playerid, COLOR, "AYUDA: Tu nombre tiene que seguir el formato de Nombre_Apellido (Mayúsculas incluidas)");
Kick(playerid);
format(string, 256, "Servidor: %s ha sido auto-kickeado, Razon: Nombre NO-RP", pNombre);
SendClientMessageToAll(COLOR, string);
return 1;
}
forward NombreValidador(playerid);
public NombreValidador(playerid)
{
if(IsPlayerConnected(playerid))
{
new pNombre[MAX_PLAYER_NAME],underline=0;
GetPlayerName(playerid, pNombre, sizeof(pNombre));
if(strfind(pNombre,"[",true) != (-1)) return 0;
else if(strfind(pNombre,"]",true) != (-1)) return 0;
else if(strfind(pNombre,"$",true) != (-1)) return 0;
else if(strfind(pNombre,"(",true) != (-1)) return 0;
else if(strfind(pNombre,")",true) != (-1)) return 0;
else if(strfind(pNombre,"=",true) != (-1)) return 0;
else if(strfind(pNombre,"@",true) != (-1)) return 0;
else if(strfind(pNombre,"1",true) != (-1)) return 0;
else if(strfind(pNombre,"2",true) != (-1)) return 0;
else if(strfind(pNombre,"3",true) != (-1)) return 0;
else if(strfind(pNombre,"4",true) != (-1)) return 0;
else if(strfind(pNombre,"5",true) != (-1)) return 0;
else if(strfind(pNombre,"6",true) != (-1)) return 0;
else if(strfind(pNombre,"7",true) != (-1)) return 0;
else if(strfind(pNombre,"8",true) != (-1)) return 0;
else if(strfind(pNombre,"9",true) != (-1)) return 0;
new maxname = strlen(pNombre);
for(new i=0; i<maxname; i++)
{
if(pNombre[i] == '_') underline ++;
}
if(underline != 1) return 0;
pNombre[0] = toupper(pNombre[0]);
for(new x=1; x<maxname; x++)
{
if(pNombre[x] == '_') pNombre[x+1] = toupper(pNombre[x+1]);
else if(pNombre[x] != '_' && pNombre[x-1] != '_') pNombre[x] = tolower(pNombre[x]);
}
SetPlayerName(playerid, "Nuevo_Nombre");
SetPlayerName(playerid, pNombre);
return 1;
}
return 0;
}
forward Tutorial(playerid);
public Tutorial(playerid)
{
// El jugador es inmortal durante el tutorial:
SetPlayerHealth(playerid,10000.0);
// Mostrar textos del tutorial:
TextDrawShowForPlayer(playerid,Titulo);
TextDrawShowForPlayer(playerid,Linea1);
// Posicionamiento de la camara:
SetPlayerPos(playerid, 2058.0435, 795.3118, 13.6523);
SetPlayerCameraPos(playerid, 2058.0435, 795.3118, 13.6523);
SetPlayerCameraLookAt(playerid, 2058.0195, 796.3133, 13.6524);
// Textos a mostrar:
TextDrawSetString(Titulo,"~b~Bienvenido a nuestro servidor!");
TextDrawSetString(Linea1,"Es hora de conocer las zonas y funciones mas importanes!");
// Siguiente tutorial:
SetTimerEx("Tutorial1", 10000, false, "u", playerid);
return 1;
}
forward Tutorial1(playerid);
public Tutorial1(playerid)
{
// Mostrar textos del tutorial:
TextDrawShowForPlayer(playerid,Titulo);
TextDrawShowForPlayer(playerid,Linea1);
TextDrawShowForPlayer(playerid,Linea2);
TextDrawShowForPlayer(playerid,Linea3);
// Posicionamiento de la camara:
SetPlayerPos(playerid, 2058.0435, 795.3118, 13.6523);
SetPlayerCameraPos(playerid, 2058.0435, 795.3118, 13.6523);
SetPlayerCameraLookAt(playerid, 2058.0195, 796.3133, 13.6524);
// Textos a mostrar:
TextDrawSetString(Titulo,"~b~Segunda ventana del tutorial!");
TextDrawSetString(Linea1,"Aqui la info que deseeis para vuestro propio tutorial!");
// Siguiente tutorial:
SetTimerEx("TutorialFin", 10000, false, "u", playerid);
return 1;
}
forward TutorialFin(playerid);
public TutorialFin(playerid)
{
// Mostrar textos del tutorial:
TextDrawHideForPlayer(playerid,Titulo);
TextDrawHideForPlayer(playerid,Linea1);
TextDrawHideForPlayer(playerid,Linea2);
TextDrawHideForPlayer(playerid,Linea3);
// Textos a mostrar:
TextDrawSetString(Titulo,"~g~COMENCEMOS A JUGAR!");
TextDrawSetString(Linea1,"Ahora estais en modo mortal, cuidado con lo que haces!");
// El jugador es mortal al finalizar el tutorial:
SetPlayerHealth(playerid, 100.0);
// Posicionamiento de la camara:
SetCameraBehindPlayer(playerid);
SetPlayerPos(playerid, 1687.8295,1446.6049,10.7682);
return 1;
}
#define TIMER_INTERVAL 150
new maxPlayers;
// On gameModeInit //
maxPlayers = GetMaxPlayers();
SetTimer("HeadShot", TIMER_INTERVAL, 1);
return 1;
//OnePlayerDeath//
if(GetPVarInt(playerid, "Headshot") == 1)
{
SetPVarInt(playerid, "Headshot", 0);
GameTextForPlayer(playerid, "~r~Headshot", 3000, 3);
GameTextForPlayer(killerid, "~r~Headshot", 3000, 3);
}
return 1;
}
forward HeadShot();
public HeadShot()
{
new index;
for(new playerid; playerid < maxPlayers; playerid++)
{
if(IsPlayerConnected(playerid))
{
index = GetPlayerAnimationIndex(playerid);
if(index == 1173 || index == 1175 || index == 1177 || index == 1178)
{
SetPVarInt(playerid, "Headshot", 1);
SetPlayerHealth(playerid, 0);
}
}
}
return 1;
}
if(strcmp(cmd,"/members",true)==0)
{
new teamnumber;
if (PlayerInfo[playerid][pLeader] != 0) teamnumber = PlayerInfo[playerid][pLeader];
else if (PlayerInfo[playerid][pMember] != 0) teamnumber = PlayerInfo[playerid][pMember];
else if (PlayerInfo[playerid][pFMember] != 255) teamnumber = PlayerInfo[playerid][pFMember];
else
{
SendClientMessage(playerid, COLOR_GRAD1, "You are not a member of an organization!");
return 1;
}
new alevel[25], alevel2[25];
if(PlayerInfo[playerid][pDivision] == 1) { alevel = "TNR"; }
else if(PlayerInfo[playerid][pDivision] == 2) { alevel = "CID"; }
else if(PlayerInfo[playerid][pDivision] == 3) { alevel = "HSIU"; }
else if(PlayerInfo[playerid][pDivision] == 4) { alevel = "SWAT"; }
else if(PlayerInfo[playerid][pDivisionLeader] == 1) { alevel2 = "TNR"; }
else if(PlayerInfo[playerid][pDivisionLeader] == 2) { alevel2 = "CID"; }
else if(PlayerInfo[playerid][pDivisionLeader] == 3) { alevel2 = "HSIU"; }
else if(PlayerInfo[playerid][pDivisionLeader] == 4) { alevel2 = "SWAT"; }
SendClientMessage(playerid, 0x808000AA, "Members Online:");
foreach (Player, i)
{
if (IsPlayerConnected(i))
{
GetPlayerRPName(i, sendername, sizeof(sendername));
format(string, sizeof(string), "");
if(PlayerInfo[playerid][pLeader] || PlayerInfo[playerid][pMember])
{
if (PlayerInfo[i][pLeader] == teamnumber && PlayerInfo[i][pDivisionLeader])
{
format(string, sizeof(string), "%s (Leader), Division: %s",sendername, alevel2);
}
else if (PlayerInfo[i][pLeader] == teamnumber && PlayerInfo[i][pDivisionLeader])
{
format(string, sizeof(string), "%s (Leader)",sendername);
}
else if (PlayerInfo[i][pMember] == teamnumber && PlayerInfo[i][pDivision] != 0)
{
format(string, sizeof(string), "%s, Rank: %d, Division: %s",sendername, PlayerInfo[i][pRank], alevel);
}
else if (PlayerInfo[i][pMember] == teamnumber && PlayerInfo[i][pDivision] == 0)
{
format(string, sizeof(string), "%s, Rank: %d.",sendername, PlayerInfo[i][pRank]);
}
}
else if(PlayerInfo[playerid][pFMember] != 255)
{
if (PlayerInfo[i][pFMember] == teamnumber)
{
format(string, sizeof(string), "%s, Rank: %d.",sendername, PlayerInfo[i][pRank]);
}
}
if (strlen(string) > 1) SendClientMessage(playerid, 0xF5DEB3AA, string);
}
}
}
if (strcmp("/subirnivel", cmdtext, true, 10) == 0)
{
new oldlevel;
new newlevel;
oldlevel = GetPlayerWantedLevel(playerid);
newlevel = oldlevel + 1;
SetPlayerWantedLevel(playerid, newlevel);
SendClientMessage(playerid, 0xFF0000AA,"Vuestro nivel de busqueda ha aumentado!");
return 1;
}
if (strcmp("/bajarnivel", cmdtext, true, 10) == 0)
{
new oldlevel;
new newlevel;
oldlevel = GetPlayerWantedLevel(playerid);
newlevel = oldlevel + 1;
SetPlayerWantedLevel(playerid, newlevel);
SendClientMessage(playerid, 0xF6F600F6,"Vuestro nivel de busqueda ha bajado!");
return 1;
}