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Vote Kick

Iniciado por Swarlog, Ene 30, 2023, 11:20 PM

Tema anterior - Siguiente tema

Swarlog

Información Adicional:

Ideal para servidores desatendidos, el código de este fs hace que los jugadores puedan votar para expulsar a un jugador mediante la funcion "/votekick [ID][Razon]". Al llegar a X cantidad de votos, el jugador es expulsado. Se podria utilizar para vote Ban y otras caracteristicas, solo es adaptarlo para ello.

Código:

#include <a_samp>

//*COLOURS*//
#define GREEN 0x21DD00FF
#define RED 0xE60000FF
#define ADMIN_RED 0xFB0000FF
#define YELLOW 0xFFFF00FF
#define ORANGE 0xF97804FF
#define LIGHTRED 0xFF8080FF
#define LIGHTBLUE 0x00C2ECFF
#define PURPLE 0xB360FDFF
#define PLAYER_COLOR 0xFFFFFFFF
#define BLUE 0x1229FAFF
#define LIGHTGREEN 0x38FF06FF
#define DARKPINK 0xE100E1FF
#define DARKGREEN 0x008040FF
#define ANNOUNCEMENT 0x00CACAFB
#define COLOR_SYSTEM 0xEFEFF7AA
#define NICESKY 0x99FFFFAA
#define GRAY 0xCECECEFF
#define WHITE 0xFFFFFFAA
#define CYAN 0x00FFFFAA
//*OTHER DEFINES*//
#define VOTETIME 30000 // change the time to change the amount of time left.
#define STRING 255
//#define ADMINSONLINE 1 // Uncomment this if you don't want people to vote while admins are online.
//*VARIBALES*//
new VoteKick;
new Votes;
new Voted[MAX_PLAYERS];
new PlayerCount;
//*FORWARDS*//
forward VoteTimer(giveplayerid);

public OnFilterScriptInit()
{
    print("\n--------------------------------------");
    print(" Simple Vote Kick system - By Giacomand");
    print("--------------------------------------\n");
    return 1;
}

public OnFilterScriptExit()
{
    return 1;
}

public OnPlayerConnect(playerid)
{
    Voted[playerid] = 0;
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    Voted[playerid] = 0;
    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{

    new cmd[128];
    new tmp[128];
    new idx;
    new giveplayerid;
    new giveplayer[MAX_PLAYER_NAME];
    new sendername[MAX_PLAYER_NAME];
    new string[STRING];
    cmd = strtok(cmdtext,idx);

    if(strcmp(cmd, "/votekick", true) == 0)
    {
        for (new i = 0; i < GetMaxPlayers(); i++)
        {
            if(IsPlayerConnected(i))
            {
                #if defined ADMINSONLNE
                if(IsPlayerAdmin(i))
                {
                    format(string, sizeof(string), "ERROR: There is an admin online. (%s (%d)) PM Them for help.", Name(i), i);
                    SendClientMessage(playerid, RED, string);
                    return 1;
                }
                #endif
                PlayerCount++;
            }
        }
        if(PlayerCount <= 3)
        {
            SendClientMessage(playerid, RED, "ERROR: Must have more than 3 Players online to start a vote-kick");
            return 1;
        }
        new reason[256];
        tmp = strtok(cmdtext, idx);
        if(!strlen(tmp))
        {
            SendClientMessage(playerid, ORANGE, "USAGE: /votekick [ID/PartOfName] [reason]");
            SendClientMessage(playerid, ORANGE, "FUNCTION: Will start a timer, which anyone can vote to kick the player. (30 Seconds)");
            return 1;
        }
        if(VoteKick == 1)
        {
            SendClientMessage(playerid, RED, "ERROR: There is a voting in progress, please wait");
            return 1;
        }
        if(IsPlayerAdmin(playerid))
        {
            SendClientMessage(playerid, RED, "ERROR: You can't kick an admin!");
            return 1;
        }
        giveplayerid = ReturnUser(tmp);
        if(giveplayerid != INVALID_PLAYER_ID)
        {
            GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
            GetPlayerName(playerid, sendername, sizeof(sendername));
            new length = strlen(cmdtext);
            while ((idx < length) && (cmdtext[idx] <= ' '))
            {
                idx++;
            }
            new offset = idx;
            while ((idx < length) && ((idx - offset) < (sizeof(reason) - 1)))
            {
                reason[idx - offset] = cmdtext[idx];
                idx++;
            }
            reason[idx - offset] = EOS;
            if(!strlen(reason))
            {
                SendClientMessage(playerid, ORANGE, "USAGE: /votekick [ID/PartOfName] [reason]");
                return 1;
            }
            else
            {

                format(string, sizeof(string), "[NEWS]: Player %s started a votekick on %s. [Reason: %s] - %d seconds Remaining.", Name(playerid), Name(giveplayerid), reason, VOTETIME / 1000);
                print(string);
                SendClientMessageToAll(YELLOW, string);
                SendClientMessageToAll(YELLOW, "If you want this player kicked. Use /vote");
                Votes = 1;
                SetTimerEx("VoteTimer", VOTETIME, 0, "i", giveplayerid);
                VoteKick = 1;
                Voted[playerid] = 1;
            }
        }
        else if(giveplayerid == INVALID_PLAYER_ID)
        {
            format(string, sizeof(string), "%d is not an active player.", giveplayerid);
            SendClientMessage(playerid, RED, string);
        }
        return 1;
    }

    if(strcmp(cmd, "/vote", true) == 0)
    {
        if(Voted[playerid] == 1)
        {
            SendClientMessage(playerid, RED, "You have already voted!");
        }
        else
        {
            Voted[playerid] = 1;
            Votes++;
            format(string, sizeof(string), "%s has voted (%d/%d)", Name(playerid), Votes, (PlayerCount /= 2)+1);
            SendClientMessageToAll(YELLOW, string);
        }
        return 1;
    }
    return 0;
}

public VoteTimer(giveplayerid)
{
    new string[STRING];
    new TempPlayerCount = PlayerCount;
    TempPlayerCount /= 2;
    if(Votes > TempPlayerCount)
    {
        format(string, sizeof(string), "%s has been kicked for being voted out", Name(giveplayerid));
        SendClientMessageToAll(YELLOW, string);
        Kick(giveplayerid);
    }
    else
    {
        format(string, sizeof(string), "%s was not kicked, because there were not enough votes", Name(giveplayerid));
        SendClientMessageToAll(YELLOW, string);
    }
    for(new i = 0; i < GetMaxPlayers(); i++)
    {
        Voted[i] = 0;
    }
    Votes = 0;
    VoteKick = 0;
    return 1;
}



stock Name(playerid) //By Alex "Y_Less" Cole
{
    new plname[24];
    GetPlayerName(playerid, plname, sizeof(plname));
    return plname;
}
stock strtok(const string[], &index,seperator=' ')
{
    new length = strlen(string);
    new offset = index;
    new result[128];
    while ((index < length) && (string[index] != seperator) && ((index - offset) < (sizeof(result) - 1)))
    {
        result[index - offset] = string[index];
        index++;
    }

    result[index - offset] = EOS;
    if ((index < length) && (string[index] == seperator))
    {
        index++;
    }
    return result;
}
stock IsNumeric(const string[])
{
    for (new i = 0, j = strlen(string); i < j; i++)
    if (string[i] > '9' || string[i] < '0')
    return 0;
    return 1;
}

ReturnUser(text[], playerid = INVALID_PLAYER_ID)
{
    new pos = 0;
    while (text[pos] < 0x21)
    {
        if (text[pos] == 0) return INVALID_PLAYER_ID;
        pos++;
    }
    new userid = INVALID_PLAYER_ID;
    if (IsNumeric(text[pos]))
    {
        userid = strval(text[pos]);
        if (userid >=0 && userid < MAX_PLAYERS)
        {
            if(!IsPlayerConnected(userid))
                userid = INVALID_PLAYER_ID;
            else return userid;
        }
    }
    new len = strlen(text[pos]);
    new count = 0;
    new pname[MAX_PLAYER_NAME];
    for (new i = 0; i < GetMaxPlayers(); i++)
    {
        if (IsPlayerConnected(i))
        {
            GetPlayerName(i, pname, sizeof (pname));
            if (strcmp(pname, text[pos], true, len) == 0)
            {
                if (len == strlen(pname)) return i;
                else
                {
                    count++;
                    userid = i;
                }
            }
        }
    }
    if (count != 1)
    {
        if (playerid != INVALID_PLAYER_ID)
        {
            if (count) SendClientMessage(playerid, COLOR_SYSTEM, "ERROR: There are multiple users, enter full playername.");
            else SendClientMessage(playerid, COLOR_SYSTEM, "ERROR: Playername not found.");
        }
        userid = INVALID_PLAYER_ID;
    }
    return userid;
}