Con este custom handlers si tenemos en el inventario más de X adenas, se transformarán de forma automática en GoldBars. Por defecto esta puesto en "1100000000" adenas, lo cambiais por el deseado y listo!
/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.custom;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.events.Containers;
import com.l2jserver.gameserver.model.events.EventType;
import com.l2jserver.gameserver.model.events.impl.character.player.inventory.OnPlayerItemAdd;
import com.l2jserver.gameserver.model.events.listeners.ConsumerEventListener;
import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
/**
* @author Zealar
*/
public class AutoAdenaBar
{
public AutoAdenaBar()
{
Containers.Players().addListener(new ConsumerEventListener(Containers.Players(), EventType.ON_PLAYER_ITEM_ADD, (OnPlayerItemAdd event) -> OnPlayerItemAdd(event), this));
}
/**
* @param event
* @return
*/
private Object OnPlayerItemAdd(OnPlayerItemAdd event)
{
L2PcInstance player = event.getActiveChar();
L2ItemInstance item = event.getItem();
if (item.getId() != 57)
{
return null;
}
if (player.getAdena() > 1100000000)
{
player.getInventory().reduceAdena("goldbar", 1000000000, player, null);
player.getInventory().addItem("goldbar", 3470, 1, player, null);
}
return null;
}
}
Y no olvidar añadirlo en "MasterHandler.java":
// Custom Handlers
AutoAdenaBar.class,
PD: Commit requerido --> https://github.com/L2J/L2J_Server/commit/b59de2d7bcb2ea53e6c8a15c215f957d9534e4fd