U3Games

Games | Desarrollo & Soporte => L2 | Sección de Servidores => Lineage => L2 | Implementaciones => Mensaje iniciado por: Jerry en Ago 02, 2025, 08:10 PM

Título: Sell Buffs Adaptado para RusaCis
Publicado por: Jerry en Ago 02, 2025, 08:10 PM
### Eclipse Workspace Patch 1.0
#P aCis_gameserver
diff --git java/net/sf/l2j/gameserver/handler/VoicedCommandHandler.java
index e77f468..131c6d5 100644
--- java/net/sf/l2j/gameserver/handler/VoicedCommandHandler.java
+++ java/net/sf/l2j/gameserver/handler/VoicedCommandHandler.java
@@ -1,44 +1,46 @@
 package net.sf.l2j.gameserver.handler;
 
 import java.util.HashMap;
 import java.util.Map;
 
 import net.sf.l2j.gameserver.handler.voicedcommandhandlers.EventCommand;
 import net.sf.l2j.gameserver.handler.voicedcommandhandlers.Menu;
 import net.sf.l2j.gameserver.handler.voicedcommandhandlers.OfflinePlayer;
 import net.sf.l2j.gameserver.handler.voicedcommandhandlers.Online;
 import net.sf.l2j.gameserver.handler.voicedcommandhandlers.PremiumStatus;
+import net.sf.l2j.gameserver.handler.voicedcommandhandlers.SellBuff;
 
 public class VoicedCommandHandler
 {
  private final Map<Integer, IVoicedCommandHandler> _entries = new HashMap<>();
 
  protected VoicedCommandHandler()
  {
  registerHandler(new Online());
  registerHandler(new Menu());
  registerHandler(new OfflinePlayer());
  registerHandler(new PremiumStatus());
  registerHandler(new EventCommand());
+ registerHandler(new SellBuff());
  }
 
  public void registerHandler(IVoicedCommandHandler handler)
  {
  String[] ids = handler.getVoicedCommandList();
 
  for (int i = 0; i < ids.length; i++)
  _entries.put(ids[i].hashCode(), handler);
  }
 
  public IVoicedCommandHandler getHandler(String voicedCommand)
  {
  String command = voicedCommand;
 
  if (voicedCommand.indexOf(" ") != -1)
  command = voicedCommand.substring(0, voicedCommand.indexOf(" "));
 
  return _entries.get(command.hashCode());
  }
 
  public int size()
  {
diff --git java/net/sf/l2j/gameserver/handler/voicedcommandhandlers/SellBuff.java
new file mode 100644
index 0000000..36af6d8
--- /dev/null
+++ java/net/sf/l2j/gameserver/handler/voicedcommandhandlers/SellBuff.java
@@ -0,0 +1,74 @@
+package net.sf.l2j.gameserver.handler.voicedcommandhandlers;
+
+import net.sf.l2j.gameserver.enums.ZoneId;
+import net.sf.l2j.gameserver.handler.IVoicedCommandHandler;
+import net.sf.l2j.gameserver.model.actor.Player;
+import net.sf.l2j.gameserver.model.entity.events.capturetheflag.CTFEvent;
+import net.sf.l2j.gameserver.model.entity.events.deathmatch.DMEvent;
+import net.sf.l2j.gameserver.model.entity.events.lastman.LMEvent;
+import net.sf.l2j.gameserver.model.entity.events.teamvsteam.TvTEvent;
+import net.sf.l2j.gameserver.model.olympiad.OlympiadManager;
+import net.sf.l2j.gameserver.network.serverpackets.NpcHtmlMessage;
+
+/**
+ *
+ * @author  Iratus
+ */
+public class SellBuff implements IVoicedCommandHandler
+{
+ private static final String[] VOICED_COMMANDS = {"sellbuffs"};
+
+ @Override
+ public boolean useVoicedCommand(String command, Player activeChar, String target)
+ {
+ if(activeChar == null)
+ return false;
+
+ if(activeChar.isDead() || activeChar.isAlikeDead())
+ {
+ activeChar.sendMessage("You are dead , you can't sell at the moment");
+ return false;
+ }
+ else if(activeChar.isInOlympiadMode() || OlympiadManager.getInstance().isRegistered(activeChar))
+ {
+ activeChar.sendMessage("You are in olympiad , you can't sell at the moment");
+ return false;
+ }
+ final int charId = activeChar.getObjectId();
+ if (CTFEvent.isPlayerParticipant(charId) || DMEvent.isPlayerParticipant(charId) || LMEvent.isPlayerParticipant(charId) || TvTEvent.isPlayerParticipant(charId))
+ {
+ activeChar.sendMessage("You can't join Start Buffs while participating on Event.");
+ return false;
+ }
+ else if(!activeChar.isInsideZone(ZoneId.PEACE))
+ {
+ activeChar.sendMessage("You are not in peacefull zone , you can sell only in peacefull zones");
+ return false;
+ }
+ else if(activeChar.getClassId().getId() != 98)
+ {
+ activeChar.sendMessage("You must be a buffer class to sell buffs");
+ return false;
+ }
+
+ StringBuilder tb = new StringBuilder(0);
+ tb.append("<html><body>");
+ tb.append("Hello , by completing this form you will be able to sell buffs.");
+ tb.append("<br>Players will be able , targeting you to take your buff services<br>");
+ tb.append("<br>You will be rewarded with adenas for each buff a player takes.");
+ tb.append("<br><center>Now choose the prize:</center><br>");
+ tb.append("<edit var=\"pri\" width=120 height=15>");
+ tb.append("<center><button value=\"Confirm\" action=\"bypass -h actr $pri\" width=204 height=20 back=\"sek.cbui75\" fore=\"sek.cbui75\">");
+ tb.append("</body></html>");
+ NpcHtmlMessage n = new NpcHtmlMessage(0);
+ n.setHtml(tb.toString());
+ activeChar.sendPacket(n);
+ return true;
+ }
+ @Override
+ public String[] getVoicedCommandList()
+ {
+ return VOICED_COMMANDS;
+ }
+
+}
\ No newline at end of file
diff --git java/net/sf/l2j/gameserver/model/actor/Player.java
index 588d728..9fa12d3 100644
--- java/net/sf/l2j/gameserver/model/actor/Player.java
+++ java/net/sf/l2j/gameserver/model/actor/Player.java
@@ -68,44 +68,45 @@
 import net.sf.l2j.gameserver.enums.SpawnType;
 import net.sf.l2j.gameserver.enums.StatusType;
 import net.sf.l2j.gameserver.enums.TeamType;
 import net.sf.l2j.gameserver.enums.TeleportMode;
 import net.sf.l2j.gameserver.enums.ZoneId;
 import net.sf.l2j.gameserver.enums.actors.ClassId;
 import net.sf.l2j.gameserver.enums.actors.ClassRace;
 import net.sf.l2j.gameserver.enums.actors.ClassType;
 import net.sf.l2j.gameserver.enums.actors.MoveType;
 import net.sf.l2j.gameserver.enums.actors.OperateType;
 import net.sf.l2j.gameserver.enums.actors.Sex;
 import net.sf.l2j.gameserver.enums.actors.WeightPenalty;
 import net.sf.l2j.gameserver.enums.bbs.ForumAccess;
 import net.sf.l2j.gameserver.enums.bbs.ForumType;
 import net.sf.l2j.gameserver.enums.items.ActionType;
 import net.sf.l2j.gameserver.enums.items.EtcItemType;
 import net.sf.l2j.gameserver.enums.items.ItemLocation;
 import net.sf.l2j.gameserver.enums.items.ItemState;
 import net.sf.l2j.gameserver.enums.items.ShotType;
 import net.sf.l2j.gameserver.enums.items.WeaponType;
 import net.sf.l2j.gameserver.enums.skills.EffectFlag;
 import net.sf.l2j.gameserver.enums.skills.EffectType;
+import net.sf.l2j.gameserver.enums.skills.SkillType;
 import net.sf.l2j.gameserver.enums.skills.Stats;
 import net.sf.l2j.gameserver.geoengine.GeoEngine;
 import net.sf.l2j.gameserver.handler.IItemHandler;
 import net.sf.l2j.gameserver.handler.ItemHandler;
 import net.sf.l2j.gameserver.handler.admincommandhandlers.AdminEditChar;
 import net.sf.l2j.gameserver.handler.skillhandlers.SummonFriend;
 import net.sf.l2j.gameserver.model.AccessLevel;
 import net.sf.l2j.gameserver.model.PetDataEntry;
 import net.sf.l2j.gameserver.model.World;
 import net.sf.l2j.gameserver.model.WorldObject;
 import net.sf.l2j.gameserver.model.actor.ai.type.PlayerAI;
 import net.sf.l2j.gameserver.model.actor.attack.PlayerAttack;
 import net.sf.l2j.gameserver.model.actor.cast.PlayerCast;
 import net.sf.l2j.gameserver.model.actor.container.npc.RewardInfo;
 import net.sf.l2j.gameserver.model.actor.container.player.Appearance;
 import net.sf.l2j.gameserver.model.actor.container.player.BlockList;
 import net.sf.l2j.gameserver.model.actor.container.player.CubicList;
 import net.sf.l2j.gameserver.model.actor.container.player.FishingStance;
 import net.sf.l2j.gameserver.model.actor.container.player.HennaList;
 import net.sf.l2j.gameserver.model.actor.container.player.MacroList;
 import net.sf.l2j.gameserver.model.actor.container.player.Punishment;
 import net.sf.l2j.gameserver.model.actor.container.player.QuestList;
@@ -282,44 +283,46 @@
  public static final int REQUEST_TIMEOUT = 15;
 
  private static final Comparator<GeneralSkillNode> COMPARE_SKILLS_BY_MIN_LVL = Comparator.comparing(GeneralSkillNode::getMinLvl);
  private static final Comparator<GeneralSkillNode> COMPARE_SKILLS_BY_LVL = Comparator.comparing(GeneralSkillNode::getValue);
 
  private long _offlineShopStart;
 
  private GameClient _client;
  private final Map<Integer, String> _chars = new HashMap<>();
 
  private final String _accountName;
  private long _deleteTimer;
 
  private boolean _isOnline;
  private long _onlineTime;
  private long _onlineBeginTime;
  private long _lastAccess;
  private long _uptime;
 
  protected int _baseClass;
  protected int _activeClass;
  protected int _classIndex;
+ private boolean _sellbuff = false;
+ private int _buffprize = 0;
 
  private final Map<Integer, SubClass> _subClasses = new ConcurrentSkipListMap<>();
  private final ReentrantLock _subclassLock = new ReentrantLock();
 
  private final Appearance _appearance;
 
  private long _expBeforeDeath;
  private int _karma;
  private int _pvpKills;
  private int _pkKills;
  private byte _pvpFlag;
  private int _siegeState;
  private WeightPenalty _weightPenalty = WeightPenalty.NONE;
 
  private int _lastCompassZone; // the last compass zone update send to the client
 
  private boolean _isIn7sDungeon;
 
  private final Punishment _punishment = new Punishment(this);
  private final RecipeBook _recipeBook = new RecipeBook(this);
 
  private boolean _isInOlympiadMode;
@@ -1552,44 +1555,47 @@
  }, 2500);
 
  // Broadcast the packet.
  broadcastPacket(new ChangeWaitType(this, ChangeWaitType.WT_SITTING));
 
  // Tutorial
  final QuestState qs = _questList.getQuestState("Tutorial");
  if (qs != null)
  qs.getQuest().notifyEvent("CE8388608", null, this);
 
  return true;
  }
 
  /**
  * Stand the {@link Player} up. The player retrieves control after a 2.5s delay.
  * <ul>
  * <li>Schedules the STOOD_UP event</li>
  * <li>Broadcast {@link ChangeWaitType} packet</li>
  * </ul>
  */
  public void standUp()
  {
+ if(isSellBuff())
+ return;
  _isStandingNow = true;
  _isSitting = false;
 
  // Schedule a stand up task to wait for the animation to finish
  ThreadPool.schedule(() ->
  {
  _isStandingNow = false;
  _isStanding = true;
 
  getAI().notifyEvent(AiEventType.STOOD_UP, null, null);
 
  }, 2500);
 
  // Broadcast the packet.
  broadcastPacket(new ChangeWaitType(this, ChangeWaitType.WT_STANDING));
  }
 
  /**
  * @return The PcWarehouse object of the Player.
  */
  public PcWarehouse getWarehouse()
  {
@@ -2657,44 +2663,84 @@
  su.addAttribute(StatusType.MAX_HP, target.getStatus().getMaxHp());
  su.addAttribute(StatusType.CUR_HP, (int) target.getStatus().getHp());
  sendPacket(su);
 
  broadcastPacket(new TargetSelected(getObjectId(), newTarget.getObjectId(), getX(), getY(), getZ()), false);
  }
 
  if (newTarget instanceof Folk)
  setCurrentFolk((Folk) newTarget);
  else if (newTarget == null)
  {
  sendPacket(ActionFailed.STATIC_PACKET);
 
  if (getTarget() != null)
  {
  broadcastPacket(new TargetUnselected(this));
  setCurrentFolk(null);
  }
  }
 
  // Target the new WorldObject
  super.setTarget(newTarget);
+ Player t = null;
+ if(newTarget instanceof Player)
+ t = (Player) newTarget;
+
+ if(t != null)
+ {
+ if(t.isSellBuff() && t != this)
+ {
+ StringBuilder tb = new StringBuilder();
+ NpcHtmlMessage n = new NpcHtmlMessage(0);
+
+ tb.append("<html><body>");
+ tb.append("<br><br>");
+ tb.append("<center>Hi, I am "+t.getName()+" and i sell my buffs</center>");
+ tb.append("<br><center>Buffs Prize:"+t.getBuffPrize()+"</center>");
+
+ Collection<L2Skill> skills = t.getSkills().values();
+ ArrayList<L2Skill> ba = new ArrayList<L2Skill>();
+
+ for(L2Skill s : skills)
+ {
+ if(s == null)
+ continue;
+
+ if(s.getSkillType() == SkillType.BUFF && s.isActive())
+ ba.add(s);
+ }
+
+ for(L2Skill p : ba)
+ {
+ tb.append("<center><button value=\""+p.getName()+"\" action=\"bypass -h buff"+p.getId()+"\" width=204 height=20 back=\"sek.cbui75\" fore=\"sek.cbui75\"></center>");
+ }
+
+ tb.append("</body></html>");
+
+ n.setHtml(tb.toString());
+ sendPacket(n);
+ }
+ }
  }
 
  @Override
  public ItemInstance getActiveWeaponInstance()
  {
  return getInventory().getItemFrom(Paperdoll.RHAND);
  }
 
  @Override
  public Weapon getActiveWeaponItem()
  {
  final ItemInstance item = getActiveWeaponInstance();
  return (item == null) ? getTemplate().getFists() : (Weapon) item.getItem();
  }
 
  @Override
  public WeaponType getAttackType()
  {
  return getActiveWeaponItem().getItemType();
  }
 
  @Override
@@ -7969,36 +8015,54 @@
  }
 
  var = _manufactureStoreList.get();
  if (var != null)
  {
  String[] items = var.split(";");
  for (String item : items)
  {
  if (item.equals(""))
  continue;
 
  String[] values = item.split(",");
  if (values.length < 2)
  continue;
 
  int recId = Integer.parseInt(values[0]);
  int price = Integer.parseInt(values[1]);
 
  _manufactureList.add(new ManufactureItem(recId, price));
  }
  }
  }
+ public boolean isSellBuff()
+ {
+ return _sellbuff;
+ }
+
+ public void setSellBuff(boolean j)
+ {
+ _sellbuff = j;
+ }
+
+ public int getBuffPrize()
+ {
+ return _buffprize;
+ }
+
+ public void setBuffPrize(int x)
+ {
+ _buffprize = x;
+ }
  /**
  * Added to other GMs, test also this {@link Player} instance. If GM, set it.
  */
  @Override
  public List<Player> getSurroundingGMs()
  {
  final List<Player> gms = super.getSurroundingGMs();
  if (isGM())
  gms.add(this);
 
  return gms;
  }
 }
\ No newline at end of file
diff --git java/net/sf/l2j/gameserver/network/clientpackets/RequestBypassToServer.java
index ccab125..b558d5b 100644
--- java/net/sf/l2j/gameserver/network/clientpackets/RequestBypassToServer.java
+++ java/net/sf/l2j/gameserver/network/clientpackets/RequestBypassToServer.java
@@ -1,39 +1,40 @@
 package net.sf.l2j.gameserver.network.clientpackets;
 
 import java.text.DecimalFormat;
 import java.util.Arrays;
 import java.util.Comparator;
 import java.util.List;
 import java.util.Map;
 import java.util.StringTokenizer;
 import java.util.logging.Logger;
 import java.util.stream.Collectors;
 
 import net.sf.l2j.commons.data.Pagination;
 import net.sf.l2j.commons.lang.StringUtil;
 
 import net.sf.l2j.Config;
 import net.sf.l2j.gameserver.communitybbs.CommunityBoard;
 import net.sf.l2j.gameserver.data.DropCalc;
+import net.sf.l2j.gameserver.data.SkillTable;
 import net.sf.l2j.gameserver.data.manager.BotsPreventionManager;
 import net.sf.l2j.gameserver.data.manager.HeroManager;
 import net.sf.l2j.gameserver.data.manager.SpawnManager;
 import net.sf.l2j.gameserver.data.xml.AdminData;
 import net.sf.l2j.gameserver.data.xml.ItemData;
 import net.sf.l2j.gameserver.enums.DropType;
 import net.sf.l2j.gameserver.enums.FloodProtector;
 import net.sf.l2j.gameserver.enums.actors.NpcSkillType;
 import net.sf.l2j.gameserver.enums.skills.ElementType;
 import net.sf.l2j.gameserver.enums.skills.SkillType;
 import net.sf.l2j.gameserver.handler.AdminCommandHandler;
 import net.sf.l2j.gameserver.handler.IAdminCommandHandler;
 import net.sf.l2j.gameserver.handler.IVoicedCommandHandler;
 import net.sf.l2j.gameserver.handler.VoicedCommandHandler;
 import net.sf.l2j.gameserver.model.World;
 import net.sf.l2j.gameserver.model.WorldObject;
 import net.sf.l2j.gameserver.model.actor.Attackable;
 import net.sf.l2j.gameserver.model.actor.Npc;
 import net.sf.l2j.gameserver.model.actor.Player;
 import net.sf.l2j.gameserver.model.actor.container.attackable.AggroList;
 import net.sf.l2j.gameserver.model.actor.container.npc.AggroInfo;
 import net.sf.l2j.gameserver.model.actor.instance.GrandBoss;
@@ -168,44 +169,102 @@
  }
  else if (_command.startsWith("Quest "))
  {
  if (!player.validateBypass(_command))
  return;
 
  String[] str = _command.substring(6).trim().split(" ", 2);
  if (str.length == 1)
  player.getQuestList().processQuestEvent(str[0], "");
  else
  player.getQuestList().processQuestEvent(str[0], str[1]);
  }
  else if (_command.startsWith("_match"))
  {
  String params = _command.substring(_command.indexOf("?") + 1);
  StringTokenizer st = new StringTokenizer(params, "&");
  int heroclass = Integer.parseInt(st.nextToken().split("=")[1]);
  int heropage = Integer.parseInt(st.nextToken().split("=")[1]);
  int heroid = HeroManager.getInstance().getHeroByClass(heroclass);
  if (heroid > 0)
  HeroManager.getInstance().showHeroFights(player, heroclass, heroid, heropage);
  }
+ else if(_command.startsWith("buff"))
+ {
+ String x = _command.substring(4);
+ int id = Integer.parseInt(x);
+ Player target = null;
+
+ if(player.getTarget() instanceof Player)
+ target = (Player) player.getTarget();
+
+ if(target == null)
+ {
+ return;
+ }
+
+ if(player.getInventory().getItemByItemId(57).getCount() < ((Player) player.getTarget()).getBuffPrize())
+ {
+ player.sendMessage("not enought adena");
+ }
+
+ try
+ {
+ L2Skill s = SkillTable.getInstance().getInfo(id, 2);
+ s.getEffects(player, player);
+ player.sendMessage("You buyed: "+s.getName());
+ player.getInventory().destroyItemByItemId("", 57, target.getBuffPrize(), target, null);
+ target.getInventory().addItem("", 57, target.getBuffPrize(), target, null);
+ }
+ catch(Exception e)
+ {
+ e.printStackTrace();
+ }
+ }
+ else if(_command.startsWith("actr"))
+ {
+ String l = _command.substring(5);
+
+ int p = 0;
+
+ p = Integer.parseInt(l);
+
+
+ if(p == 0)
+ return;
+
+ if(p > 2000000000)
+ {
+ player.sendMessage("Too big prize");
+ return;
+ }
+
+ player.setBuffPrize(p);
+ player.sitDown();
+ player.setSellBuff(true);
+ player.getAppearance().setNameColor(0x1111);
+ player.setTitle("=SELL BUFFS=");
+ player.broadcastUserInfo();
+ player.broadcastTitleInfo();
+ }
  else if (_command.startsWith("_diary"))
  {
  String params = _command.substring(_command.indexOf("?") + 1);
  StringTokenizer st = new StringTokenizer(params, "&");
  int heroclass = Integer.parseInt(st.nextToken().split("=")[1]);
  int heropage = Integer.parseInt(st.nextToken().split("=")[1]);
  int heroid = HeroManager.getInstance().getHeroByClass(heroclass);
  if (heroid > 0)
  HeroManager.getInstance().showHeroDiary(player, heroclass, heroid, heropage);
  }
  else if (_command.startsWith("arenachange")) // change
  {
  final boolean isManager = player.getCurrentFolk() instanceof OlympiadManagerNpc;
  if (!isManager)
  {
  // Without npc, command can be used only in observer mode on arena
  if (!player.isInObserverMode() || player.isInOlympiadMode() || player.getOlympiadGameId() < 0)
  return;
  }
 
  // Olympiad registration check.
  if (OlympiadManager.getInstance().isRegisteredInComp(player))
@@ -303,44 +362,53 @@
  catch (Exception e)
  {
  showNpcInfoEffects(player, (Npc) wo, html, 1);
  }
  break;
  }
  }
  player.sendPacket(html);
  }
  }
  catch (Exception e)
  {
  LOGGER.error("bypass user_npc_info error", e);
  }