Noticias:

Debes de estar registrado para poder ver el contenido indicado. Registrate o Conectate

Menú Principal

L2 Casino (L2jSigmo)

Iniciado por Swarlog, Ago 31, 2022, 07:59 PM

Tema anterior - Siguiente tema

Swarlog


   /*
    * This program is free software: you can redistribute it and/or modify it under
    * the terms of the GNU General Public License as published by the Free Software
    * Foundation, either version 3 of the License, or (at your option) any later
    * version.
    *
    * This program is distributed in the hope that it will be useful, but WITHOUT
    * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
    * details.
    *
    * You should have received a copy of the GNU General Public License along with
    * this program. If not, see <http://www.gnu.org/licenses/>.
    */
    package com.l2jfrozen.gameserver.model.actor.instance;
 
    import javolution.text.TextBuilder;
 
    import com.l2jfrozen.gameserver.ai.CtrlIntention;
    import com.l2jfrozen.gameserver.network.serverpackets.ActionFailed;
    import com.l2jfrozen.gameserver.network.serverpackets.ItemList;
    import com.l2jfrozen.gameserver.network.serverpackets.MagicSkillUser;
    import com.l2jfrozen.gameserver.network.serverpackets.NpcHtmlMessage;
    import com.l2jfrozen.gameserver.network.serverpackets.SetupGauge;
    import com.l2jfrozen.gameserver.templates.L2NpcTemplate;
    import com.l2jfrozen.gameserver.util.Broadcast;
    import com.l2jfrozen.util.random.Rnd;
 
 
    public class L2CasinoInstance extends L2NpcInstance
    {
      public String filename;
 
      public L2CasinoInstance(int objectId, L2NpcTemplate template)
      {
          super(objectId, template);
      }
 
      @Override
      public void onBypassFeedback(L2PcInstance player, String command)
      {
          if (player == null)
            return;
 
          if (command.startsWith("play1") && player.getInventory().getInventoryItemCount(9142, 0) >= 2)
            Casino1(player);
          else
            player.sendMessage("You don't have enough items.");
          if (command.startsWith("play2") && player.getInventory().getInventoryItemCount(9142, 0) >= 4)
            Casino2(player);
          else
            player.sendMessage("You don't have enough items.");
          if (command.startsWith("play3") && player.getInventory().getInventoryItemCount(9142, 0) >= 8)
            Casino3(player);
          else
            player.sendMessage("You don't have enough items.");
          if (command.startsWith("play4") && player.getInventory().getInventoryItemCount(9142, 0) >= 16)
            Casino4(player);
          else
            player.sendMessage("You don't have enough items.");
          if (command.startsWith("play5") && player.getInventory().getInventoryItemCount(57, 0) >= 500000)
            Casino5(player);
          else
            player.sendMessage("You don't have enough items.");
          if (command.startsWith("play6") && player.getInventory().getInventoryItemCount(57, 0) >= 1000000)
            Casino6(player);
          else
            player.sendMessage("You don't have enough items.");
          if (command.startsWith("play7") && player.getInventory().getInventoryItemCount(57, 0) >= 10000000)
            Casino7(player);
          else
            player.sendMessage("You don't have enough items.");
      }
 
      public static void displayCongrats(L2PcInstance player)
      {
          MagicSkillUser MSU = new MagicSkillUser(player, player, 2024, 1, 1, 0);
          player.broadcastPacket(MSU);
          player.sendMessage("Congratulations, you won!");
      }
 
      @Override
      public void showChatWindow(L2PcInstance player, int val)
      {
          filename = (getHtmlPath(getNpcId(), val));
          NpcHtmlMessage msg = new NpcHtmlMessage(this.getObjectId());
          msg.setHtml(casinoWindow(player));
          msg.replace("%objectId%", String.valueOf(this.getObjectId()));
          player.sendPacket(msg);
      }
 
      private static String casinoWindow(L2PcInstance player)
      {
          TextBuilder tb = new TextBuilder();
          tb.append("<html><title>Casino Manager</title><body>");
          tb.append("<center>");
          tb.append("<br>");
          tb.append("<font color=\"999999\">Chance to win : 50%</font><br>");
          tb.append("<img src=\"L2UI.SquareGray\" width=\"200\" height=\"1\"><br>");
          tb.append("Welcome " + player.getName() + "<br>");
          tb.append("<tr><td>Double or Nothing ?</td></tr><br>");
          tb.append("<img src=\"L2UI.SquareGray\" width=\"280\" height=\"1\"></center><br>");
          tb.append("<center>");
          tb.append("Place your bets");
          tb.append("</center>");
          tb.append("<img src=\"L2UI.SquareGray\" width=\"280\" height=\"1\"></center><br>");
          tb.append("<br>");
          tb.append("<center>");
          tb.append("<tr>");
          tb.append("<td><button value=\"2 Apiga\" action=\"bypass -h npc_%objectId%_play1\" back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\" width=95 height=21></td>");
          tb.append("<td><button value=\"4 Apiga\" action=\"bypass -h npc_%objectId%_play2\" back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\" width=95 height=21></td>");
          tb.append("</tr>");
          tb.append("<tr>");
          tb.append("<td><button value=\"8 Apiga\" action=\"bypass -h npc_%objectId%_play3\" back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\" width=95 height=21></td>");
          tb.append("<td><button value=\"16 Apiga\" action=\"bypass -h npc_%objectId%_play4\" back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\" width=95 height=21></td>");
          tb.append("</tr>");
          tb.append("<tr>");
          tb.append("<td><button value=\"500k\" action=\"bypass -h npc_%objectId%_play5\" back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\" width=95 height=21></td>");
          tb.append("<td><button value=\"1kk\" action=\"bypass -h npc_%objectId%_play6\" back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\" width=95 height=21></td>");
          tb.append("</tr>");
          tb.append("<tr>");
          tb.append("<td><button value=\"10kk\" action=\"bypass -h npc_%objectId%_play7\" back=\"L2UI_ch3.bigbutton_over\" fore=\"L2UI_ch3.bigbutton\" width=95 height=21></td>");
          tb.append("</tr>");
          tb.append("</center>");
          tb.append("<center><img src=\"L2UI.SquareGray\" width=\"280\" height=\"1\">");
          tb.append("</body></html>");
          player.sendPacket(new ActionFailed());
          return tb.toString();
      }
 
      public static void Casino1(L2PcInstance player)
      {
          int unstuckTimer = 1000;
          player.setTarget(player);
          player.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
          player.disableAllSkills();
          MagicSkillUser msk = new MagicSkillUser(player, 361, 1, unstuckTimer, 0);
          Broadcast.toSelfAndKnownPlayersInRadius(player, msk, 810000);
          SetupGauge sg = new SetupGauge(0, unstuckTimer);
          player.sendPacket(sg);
          if (player.isDead())
            return;
 
          player.setIsIn7sDungeon(false);
          player.enableAllSkills();
          int chance = Rnd.get(2);
 
          if (player.getInventory().getInventoryItemCount(9142, 0) >= 2)
          {
            if (chance == 0)
            {
                displayCongrats(player);
                player.getInventory().addItem("Adena", 9142, 2, player, null);
                ItemList il = new ItemList(player.getClient().getActiveChar(), true);
                player.sendPacket(il);
            }
            if (chance == 1)
            {
                player.sendMessage("You lost the bet");
                player.getInventory().destroyItemByItemId("Adena", 9142, 2, player, null);
                ItemList il = new ItemList(player.getClient().getActiveChar(), true);
                player.sendPacket(il);
            }
          }
          else
            player.sendMessage("You do not have enough items.");
      }
 
      public static void Casino2(L2PcInstance player)
      {
          int unstuckTimer = 1000;
          player.setTarget(player);
          player.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
          player.disableAllSkills();
          MagicSkillUser msk = new MagicSkillUser(player, 361, 1, unstuckTimer, 0);
          Broadcast.toSelfAndKnownPlayersInRadius(player, msk, 810000);
          SetupGauge sg = new SetupGauge(0, unstuckTimer);
          player.sendPacket(sg);
          if (player.isDead())
            return;
 
          player.setIsIn7sDungeon(false);
          player.enableAllSkills();
          int chance = Rnd.get(3);
 
          if (player.getInventory().getInventoryItemCount(9142, 0) >= 4)
          {
            if (chance == 0)
            {
                displayCongrats(player);
                player.getInventory().addItem("Adena", 9142, 4, player, null);
                ItemList il = new ItemList(player.getClient().getActiveChar(), true);
                player.sendPacket(il);
            }
            if (chance == 1)
            {
                player.sendMessage("You lost the bet.");
                player.getInventory().destroyItemByItemId("Adena", 9142, 4, player, null);
                ItemList il = new ItemList(player.getClient().getActiveChar(), true);
                player.sendPacket(il);
            }
            if (chance == 2)
            {
                player.sendMessage("You lost the bet.");
                player.getInventory().destroyItemByItemId("Adena", 9142, 4, player, null);
                ItemList il = new ItemList(player.getClient().getActiveChar(), true);
                player.sendPacket(il);
            }
          }
          else
            player.sendMessage("You do not have enough items.");
      }
 
      public static void Casino3(L2PcInstance player)
      {
          int unstuckTimer = 1000;
          player.setTarget(player);
          player.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
          player.disableAllSkills();
          MagicSkillUser msk = new MagicSkillUser(player, 361, 1, unstuckTimer, 0);
          Broadcast.toSelfAndKnownPlayersInRadius(player, msk, 810000);
          SetupGauge sg = new SetupGauge(0, unstuckTimer);
          player.sendPacket(sg);
          if (player.isDead())
            return;
          player.setIsIn7sDungeon(false);
          player.enableAllSkills();
          int chance = Rnd.get(3);
 
          if (player.getInventory().getInventoryItemCount(9142, 0) >= 8)
          {
            if (chance == 0)
            {
                displayCongrats(player);
                player.getInventory().addItem("Adena", 9142, 8, player, null);
                ItemList il = new ItemList(player.getClient().getActiveChar(), true);
                player.sendPacket(il);
            }
            if (chance == 1)
            {
                player.sendMessage("You lost the bet.");
                player.getInventory().destroyItemByItemId("Adena", 9142, 8, player, null);
                ItemList il = new ItemList(player.getClient().getActiveChar(), true);
                player.sendPacket(il);
            }
            if (chance == 2)
            {
                player.sendMessage("You lost the bet.");
                player.getInventory().destroyItemByItemId("Adena", 9142, 8, player, null);
                ItemList il = new ItemList(player.getClient().getActiveChar(), true);
                player.sendPacket(il);
            }
          }
          else
            player.sendMessage("You do not have enough items.");
      }
 
      public static void Casino4(L2PcInstance player)
      {
          int unstuckTimer = 1000;
          player.setTarget(player);
          player.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
          player.disableAllSkills();
          MagicSkillUser msk = new MagicSkillUser(player, 361, 1, unstuckTimer, 0);
          Broadcast.toSelfAndKnownPlayersInRadius(player, msk, 810000);
          SetupGauge sg = new SetupGauge(0, unstuckTimer);
          player.sendPacket(sg);
          if (player.isDead())
            return;
 
          player.setIsIn7sDungeon(false);
          player.enableAllSkills();
          int chance = Rnd.get(3);
 
          if (player.getInventory().getInventoryItemCount(9142, 0) >= 16)
          {
            if (chance == 0)
            {
                displayCongrats(player);
                player.getInventory().addItem("Adena", 9142, 16, player, null);
                ItemList il = new ItemList(player.getClient().getActiveChar(), true);
                player.sendPacket(il);
            }
            if (chance == 1)
            {
                player.sendMessage("You lost the bet.");
                player.getInventory().destroyItemByItemId("Adena", 9142, 16, player, null);
                ItemList il = new ItemList(player.getClient().getActiveChar(), true);
                player.sendPacket(il);
            }
            if (chance == 2)
            {
                player.sendMessage("You lost the bet.");
                player.getInventory().destroyItemByItemId("Adena", 9142, 16, player, null);
                ItemList il = new ItemList(player.getClient().getActiveChar(), true);
                player.sendPacket(il);
            }
          }
          else
            player.sendMessage("You do not have enough items.");
      }
 
      public static void Casino5(L2PcInstance player)
      {
          int unstuckTimer = 1000;
          player.setTarget(player);
          player.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
          player.disableAllSkills();
          MagicSkillUser msk = new MagicSkillUser(player, 361, 1, unstuckTimer, 0);
          Broadcast.toSelfAndKnownPlayersInRadius(player, msk, 810000);
          SetupGauge sg = new SetupGauge(0, unstuckTimer);
          player.sendPacket(sg);
          if (player.isDead())
            return;
 
          player.setIsIn7sDungeon(false);
          player.enableAllSkills();
          int chance = Rnd.get(2);
 
          if (player.getInventory().getInventoryItemCount(57, 0) >= 500000)
          {
            if (chance == 0)
            {
                displayCongrats(player);
                player.getInventory().addItem("Adena", 57, 500000, player, null);
                ItemList il = new ItemList(player.getClient().getActiveChar(), true);
                player.sendPacket(il);
            }
            if (chance == 1)
            {
                player.sendMessage("You lost the bet.");
                player.getInventory().destroyItemByItemId("Adena", 57, 500000, player, null);
                ItemList il = new ItemList(player.getClient().getActiveChar(), true);
                player.sendPacket(il);
            }
          }
          else
            player.sendMessage("You do not have enough items.");
      }
 
      public static void Casino6(L2PcInstance player)
      {
          int unstuckTimer = 1000;
          player.setTarget(player);
          player.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
          player.disableAllSkills();
          MagicSkillUser msk = new MagicSkillUser(player, 361, 1, unstuckTimer, 0);
          Broadcast.toSelfAndKnownPlayersInRadius(player, msk, 810000);
          SetupGauge sg = new SetupGauge(0, unstuckTimer);
          player.sendPacket(sg);
          if (player.isDead())
            return;
 
          player.setIsIn7sDungeon(false);
          player.enableAllSkills();
          int chance = Rnd.get(3);
 
          if (player.getInventory().getInventoryItemCount(57, 0) >= 1000000)
          {
            if (chance == 0)
            {
                displayCongrats(player);
                player.getInventory().addItem("Adena", 57, 1000000, player, null);
                ItemList il = new ItemList(player.getClient().getActiveChar(), true);
                player.sendPacket(il);
            }
            if (chance == 1)
            {
                player.sendMessage("You lost the bet.");
                player.getInventory().destroyItemByItemId("Adena", 57, 1000000, player, null);
                ItemList il = new ItemList(player.getClient().getActiveChar(), true);
                player.sendPacket(il);
            }
            if (chance == 2)
            {
                player.sendMessage("You lost the bet");
                player.getInventory().destroyItemByItemId("Adena", 57, 1000000, player, null);
                ItemList il = new ItemList(player.getClient().getActiveChar(), true);
                player.sendPacket(il);
            }
          }
          else
            player.sendMessage("You do not have enough items.");
      }
 
      public static void Casino7(L2PcInstance player)
      {
          int unstuckTimer = 1000;
          player.setTarget(player);
          player.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
          player.disableAllSkills();
          MagicSkillUser msk = new MagicSkillUser(player, 361, 1, unstuckTimer, 0);
          Broadcast.toSelfAndKnownPlayersInRadius(player, msk, 810000);
          SetupGauge sg = new SetupGauge(0, unstuckTimer);
          player.sendPacket(sg);
          if (player.isDead())
            return;
 
          player.setIsIn7sDungeon(false);
          player.enableAllSkills();
          int chance = Rnd.get(3);
 
          if (player.getInventory().getInventoryItemCount(57, 0) >= 10000000)
          {
            if (chance == 0)
            {
                displayCongrats(player);
                player.getInventory().addItem("Adena", 57, 10000000, player, null);
                ItemList il = new ItemList(player.getClient().getActiveChar(), true);
                player.sendPacket(il);
            }
            if (chance == 1)
            {
                player.sendMessage("You lost the bet.");
                player.getInventory().destroyItemByItemId("Adena", 57, 10000000, player, null);
                ItemList il = new ItemList(player.getClient().getActiveChar(), true);
                player.sendPacket(il);
            }
            if (chance == 2)
            {
                player.sendMessage("You lost the bet.");
                player.getInventory().destroyItemByItemId("Adena", 57, 10000000, player, null);
                ItemList il = new ItemList(player.getClient().getActiveChar(), true);
                player.sendPacket(il);
            }
          }
          else
            player.sendMessage("You do not have enough items.");
      }
    }

By Vhalior L2jSigmo, Adaptacion CaFi