/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package net.sf.l2j.gameserver.model.actor.instance;
import net.sf.l2j.gameserver.cache.HtmCache;
import net.sf.l2j.gameserver.model.actor.L2Npc;
import net.sf.l2j.gameserver.model.actor.template.NpcTemplate;
import net.sf.l2j.gameserver.network.serverpackets.ActionFailed;
import net.sf.l2j.gameserver.network.serverpackets.CreatureSay;
import net.sf.l2j.gameserver.network.serverpackets.MagicSkillUse;
import net.sf.l2j.gameserver.network.serverpackets.NpcHtmlMessage;
import net.sf.l2j.gameserver.util.Broadcast;
/**
* @author CaFi
*/
public class L2SubClassInstance extends L2Npc
{
public L2SubClassInstance(int objectId, NpcTemplate template)
{
super(objectId, template);
}
@Override
public void showChatWindow(L2PcInstance playerInstance, int val)
{
if (playerInstance == null)
return;
String htmContent = HtmCache.getInstance().getHtm("data/html/SubClass/SubClass.htm");
if (val > 0)
{
htmContent = HtmCache.getInstance().getHtm("data/html/SubClass/SubClass-" + val + ".htm");
}
if (htmContent != null)
{
NpcHtmlMessage npcHtmlMessage = new NpcHtmlMessage(getObjectId());
npcHtmlMessage.setHtml(htmContent);
npcHtmlMessage.replace("%objectId%", String.valueOf(getObjectId()));
playerInstance.sendPacket(npcHtmlMessage);
}
playerInstance.sendPacket(ActionFailed.STATIC_PACKET);
}
@Override
public void onBypassFeedback(L2PcInstance player, String command)
{
if ((player.getLevel() < 76) && (player.getLevel() <= 80))
{
player.sendMessage("Usted No tiene El LvL Necesario.");
return;
}
if (!(player.getClassId().level() == 3))
{
player.sendMessage("Necesitas la tercera Class.");
return;
}
if (player.getInventory().getInventoryItemCount(3435, 0) >= 3)
{
player.sendMessage("Ya tienes 3 SubClass");
return;
}
if (player.isAio())
{
player.sendMessage("You may not add a new subclass.");
return;
}
if (command.startsWith("Hawkeye"))
{
player.setClassId(9);
player.setBaseClass(9);
setSubClass(player);
setDisconnected(player);
return;
}
if (command.startsWith("TreasureHunter"))
{
player.setClassId(8);
player.setBaseClass(8);
setSubClass(player);
setDisconnected(player);
return;
}
if (command.startsWith("Gladiator"))
{
player.setClassId(2);
player.setBaseClass(2);
setSubClass(player);
setDisconnected(player);
return;
}
if (command.startsWith("Warlord"))
{
player.setClassId(3);
player.setBaseClass(3);
setSubClass(player);
setDisconnected(player);
return;
}
if (command.startsWith("Paladin"))
{
player.setClassId(5);
player.setBaseClass(5);
setSubClass(player);
setDisconnected(player);
return;
}
if (command.startsWith("DarkAvenger"))
{
player.setClassId(6);
player.setBaseClass(6);
setSubClass(player);
setDisconnected(player);
return;
}
if (command.startsWith("Prophet"))
{
player.setClassId(17);
player.setBaseClass(17);
setSubClass(player);
setDisconnected(player);
return;
}
if (command.startsWith("Bishop"))
{
player.setClassId(16);
player.setBaseClass(16);
setSubClass(player);
setDisconnected(player);
return;
}
if (command.startsWith("Warlock"))
{
player.setClassId(14);
player.setBaseClass(14);
setSubClass(player);
setDisconnected(player);
return;
}
if (command.startsWith("Necromancer"))
{
player.setClassId(13);
player.setBaseClass(13);
setSubClass(player);
setDisconnected(player);
return;
}
if (command.startsWith("Sorcerer"))
{
player.setClassId(12);
player.setBaseClass(12);
setSubClass(player);
setDisconnected(player);
return;
}
if (command.startsWith("SilverRanger"))
{
player.setClassId(24);
player.setBaseClass(24);
setSubClass(player);
setDisconnected(player);
return;
}
if (command.startsWith("PlainsWalker"))
{
player.setClassId(23);
player.setBaseClass(23);
setSubClass(player);
setDisconnected(player);
return;
}
if (command.startsWith("SwordSinger"))
{
player.setClassId(21);
player.setBaseClass(21);
setSubClass(player);
setDisconnected(player);
return;
}
if (command.startsWith("TempleKnight"))
{
player.setClassId(20);
player.setBaseClass(20);
setSubClass(player);
setDisconnected(player);
return;
}
if (command.startsWith("ElvenElder"))
{
player.setClassId(30);
player.setBaseClass(30);
setSubClass(player);
setDisconnected(player);
return;
}
if (command.startsWith("SpellSinger"))
{
player.setClassId(27);
player.setBaseClass(27);
setSubClass(player);
setDisconnected(player);
return;
}
if (command.startsWith("ElementalSummoner"))
{
player.setClassId(28);
player.setBaseClass(28);
setSubClass(player);
setDisconnected(player);
return;
}
if (command.startsWith("PhantomRanger"))
{
player.setClassId(37);
player.setBaseClass(37);
setSubClass(player);
setDisconnected(player);
return;
}
if (command.startsWith("AbyssWalker"))
{
player.setClassId(36);
player.setBaseClass(36);
setSubClass(player);
setDisconnected(player);
return;
}
if (command.startsWith("BladeDancer"))
{
player.setClassId(34);
player.setBaseClass(34);
setSubClass(player);
setDisconnected(player);
return;
}
if (command.startsWith("ShilenKnight"))
{
player.setClassId(33);
player.setBaseClass(33);
setSubClass(player);
setDisconnected(player);
return;
}
if (command.startsWith("ShilenElder"))
{
player.setClassId(43);
player.setBaseClass(43);
setSubClass(player);
setDisconnected(player);
return;
}
if (command.startsWith("SpellHowler"))
{
player.setClassId(40);
player.setBaseClass(40);
setSubClass(player);
setDisconnected(player);
return;
}
if (command.startsWith("PhantomSummoner"))
{
player.setClassId(41);
player.setBaseClass(41);
setSubClass(player);
setDisconnected(player);
return;
}
if (command.startsWith("Tyrant"))
{
player.setClassId(48);
player.setBaseClass(48);
setSubClass(player);
setDisconnected(player);
return;
}
if (command.startsWith("Destroyer"))
{
player.setClassId(46);
player.setBaseClass(46);
setSubClass(player);
setDisconnected(player);
return;
}
if (command.startsWith("Warcryer"))
{
player.setClassId(52);
player.setBaseClass(52);
setSubClass(player);
setDisconnected(player);
return;
}
if (command.startsWith("OverLord"))
{
player.setClassId(51);
player.setBaseClass(51);
setSubClass(player);
setDisconnected(player);
return;
}
if (command.startsWith("WarSmith"))
{
player.setClassId(57);
player.setBaseClass(57);
setSubClass(player);
setDisconnected(player);
return;
}
if (command.startsWith("BountyHunter"))
{
player.setClassId(55);
player.setBaseClass(55);
setSubClass(player);
setDisconnected(player);
return;
}
super.onBypassFeedback(player, command);
}
public static void setSubClass(L2PcInstance player)
{
player.getInventory().addItem("ItemQuest", 3435, 1, player, player.getTarget());
player.getStat().setLevel((byte) 40);
player.getStat().setExp(player.getStat().getExpForLevel(40));
player.sendSkillList();
Broadcast.announceToOnlinePlayers("Felicitaciones " + player.getName() + " Por Hacer SubClass");
player.broadcastPacket(new MagicSkillUse(player, player, 5103, 1, 1, 0));
player.broadcastUserInfo();
}
public static void setDisconnected(L2PcInstance player)
{
player.sendMessage("You are disconnected");
CreatureSay as = new CreatureSay(0, 9, player.getName(), "Desconecting in 5 seconds");
player.sendPacket(as);
waitSecs(1);
CreatureSay bs = new CreatureSay(0, 9, player.getName(), "Desconecting in 4 seconds");
player.sendPacket(bs);
waitSecs(1);
CreatureSay cs = new CreatureSay(0, 9, player.getName(), "Desconecting in 3 seconds");
player.sendPacket(cs);
waitSecs(1);
CreatureSay ds = new CreatureSay(0, 9, player.getName(), "Desconecting in 2 seconds");
player.sendPacket(ds);
waitSecs(1);
CreatureSay es = new CreatureSay(0, 9, player.getName(), "Desconecting in 1 seconds");
player.sendPacket(es);
waitSecs(1);
player.logout();
return;
}
public static void waitSecs(int i)
{
try
{
Thread.sleep(i * 1000);
}
catch (InterruptedException ie)
{
ie.printStackTrace();
}
}
}
Si no tienes el systema aio borrar esto:
if (player.isAio())
{
player.sendMessage("You may not add a new subclass.");
return;
}
Y si quieres menos sub modificar esto:
if (player.getInventory().getInventoryItemCount(3435, 0) >= 3)
Archivos "html" como adjunto. Creditos CaFi.