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Sistema de Neones (By Quattro)

Iniciado por Swarlog, Ene 30, 2023, 04:38 PM

Tema anterior - Siguiente tema

Swarlog

Información Adicional:

Con este script podreis activar los neones de los vehiculos, hay varios colores a elegir.

Código:

//-_-_-_-_-_-_-_-_-_-_-_-_Neon System By [EDT]Quattro-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
//-_-_-_-_-_-_-_-_-_-_-_-_-_-Do Not Remove Credits_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
//-_-_-_-_-_-_-_-_-_-_-_-_-Commands: /neones /neon-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_
//-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_Enjoy Using It!-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
//-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_

#include <a_samp>
#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
print("\n--------------------------------------");
print("Neon System By [EDT]Quattro Loaded!");
print("--------------------------------------\n");
return 1;
}

public OnFilterScriptExit()
{
return 1;
}

#else

main()
{
print("\n----------------------------------");
print(" Neon System By [EDT]Quattro Loaded!");
print("----------------------------------\n");
}

#endif
public OnGameModeInit()
{
CreateObject(8954, -1984.5048828125, 426.61761474609, 28.943223953247, 0, 0, 184);
CreateObject(11326, -1994.1408691406, 437.97189331055, 28.679206848145, 0, 0, 0.25);
CreateObject(7191, -1956.515625, 448.09234619141, 28.587062835693, 0, 0, 95.25);
CreateObject(1173, -1980.5299072266, 435.47134399414, 30.378553390503, 0, 0, 0);
CreateObject(1172, -1980.4494628906, 435.71505737305, 29.489776611328, 0, 0, 0);
CreateObject(1171, -1981.2755126953, 435.64346313477, 29.886144638062, 0, 178, 354.75);
CreateObject(1169, -1981.0889892578, 435.56182861328, 29.487819671631, 0, 0, 0);
CreateObject(1168, -1975.2124023438, 435.77593994141, 30.412317276001, 0, 0, 178);
CreateObject(1167, -1975.1953125, 435.8342590332, 29.416021347046, 0, 0, 178);
CreateObject(1163, -1984.1585693359, 439.34622192383, 30.586503982544, 274, 0, 269.75);
CreateObject(1162, -1984.1672363281, 441.52844238281, 30.722972869873, 270, 179.40661621094, 87.406616210938);
CreateObject(1139, -1984.2535400391, 443.72668457031, 30.460748672485, 280.19604492188, 191.37036132813, 98.445404052734);
CreateObject(1112, -1973.9462890625, 437.38125610352, 29.646976470947, 3.9391174316406, 349.97607421875, 0.6956787109375);
CreateObject(1098, -1974.1801757813, 440.46667480469, 29.947492599487, 0, 0, 6);
CreateObject(1098, -1974.1300048828, 440.42913818359, 28.843486785889, 0, 0, 4);
CreateObject(1097, -1974.123046875, 438.56341552734, 29.941816329956, 0, 0, 180.5);
CreateObject(1097, -1974.0185546875, 438.56216430664, 28.837507247925, 0, 0, 2);
CreateObject(1096, -1974.1331787109, 442.32843017578, 29.935081481934, 0, 0, 181.25);
CreateObject(1096, -1974.1580810547, 442.26931762695, 28.77064704895, 0, 0, 0);
CreateObject(1089, -1977.2879638672, 447.44540405273, 30.869338989258, 0, 0, 0);
CreateObject(1085, -1974.0982666016, 444.29943847656, 29.984083175659, 0, 0, 179.25);
CreateObject(1085, -1974.0404052734, 444.24810791016, 28.742120742798, 0, 0, 0);
CreateObject(1080, -1973.9967041016, 436.78811645508, 28.870197296143, 0, 0, 0.75);
CreateObject(1080, -1974.0190429688, 436.87274169922, 30.091676712036, 0, 0, 181);
CreateObject(1065, -1975.4147949219, 447.41397094727, 30.93871307373, 0, 0, 0);
CreateObject(1047, -1984.2227783203, 440.37838745117, 29.250276565552, 0, 0, 181.5);
CreateObject(1039, -1984.2292480469, 443.45150756836, 29.330806732178, 0, 0, 184);
CreateObject(1036, -1984.1687011719, 437.39694213867, 29.339908599854, 0, 0, 178);
CreateObject(1010, -1984.2023925781, 437.30276489258, 30.272491455078, 0, 90, 0);
CreateObject(1009, -1984.2290039063, 437.81698608398, 30.226253509521, 0, 90.500061035156, 0);
CreateObject(1008, -1984.1997070313, 436.64154052734, 30.228116989136, 0, 88.5, 0);
#pragma tabsize 0
#define COLOR_YELLOW 0xFFFF00AA
}

public OnGameModeExit()
{
return 1;
}


public OnPlayerCommandText(playerid, cmdtext[])
{
    new cartype = GetPlayerVehicleID(playerid);
new State=GetPlayerState(playerid);


if(strcmp(cmdtext, "/neones", true) == 0)
      {

SetPlayerInterior(playerid,0);
{if(State!=PLAYER_STATE_DRIVER)
  {SetPlayerPos(playerid,-1980.0026,474.2643,29);}
else if(IsPlayerInVehicle(playerid, cartype) == 1)
{SetVehiclePos(cartype,-1980.0026,474.2643,29);
SetVehicleZAngle(cartype,180.1530);}
else
{SetPlayerPos(playerid,-1980.0026,474.2643,29);}
SendClientMessage(playerid, COLOR_YELLOW,"Utilize /NEON dentro del Garage.");}

        return 1;}

if (strcmp(cmdtext, "/neon", true)==0)
{
if(IsPlayerInRangeOfPoint(playerid, 7.0, -1979.3672,440.1091,27))
    {

    ShowPlayerDialog(playerid, 8899, DIALOG_STYLE_LIST, "Elige color de Tuneo", "Azul\nRojo\nVerde\nBlanco\nRosa\nAmarillo\nLuces Sirenas de Policia\nLuces Interior Sirenas\nVolver Neon\nNeón Frontal\nLuz de Techo Incubierto\nEliminar todos los neones", "Seleccionar", "Cancelar");
    PlayerPlaySound(playerid, 1133, 0.0, 0.0, 10.0);
}
return 1;}
return 0;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{

 if(dialogid == 8899)
{
if(response)
{
if(listitem == 0)
{


//blue
SetPVarInt(playerid, "Status", 1);
            SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
            SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
            AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
            AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    }
if(listitem == 1)
{


//red
SetPVarInt(playerid, "Status", 1);
            SetPVarInt(playerid, "neon2", CreateObject(18647,0,0,0,0,0,0));
            SetPVarInt(playerid, "neon3", CreateObject(18647,0,0,0,0,0,0));
            AttachObjectToVehicle(GetPVarInt(playerid, "neon2"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
            AttachObjectToVehicle(GetPVarInt(playerid, "neon3"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
            SendClientMessage(playerid, 0xFFFFFFAA, "Neon Instalado");

}
if(listitem == 2)
{


//green
       SetPVarInt(playerid, "Status", 1);
            SetPVarInt(playerid, "neon4", CreateObject(18649,0,0,0,0,0,0));
            SetPVarInt(playerid, "neon5", CreateObject(18649,0,0,0,0,0,0));
            AttachObjectToVehicle(GetPVarInt(playerid, "neon4"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
            AttachObjectToVehicle(GetPVarInt(playerid, "neon5"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
            SendClientMessage(playerid, 0xFFFFFFAA, "Neon Instalado");

            }
if(listitem == 3)
{

//white
       SetPVarInt(playerid, "Status", 1);
            SetPVarInt(playerid, "neon6", CreateObject(18652,0,0,0,0,0,0));
            SetPVarInt(playerid, "neon7", CreateObject(18652,0,0,0,0,0,0));
            AttachObjectToVehicle(GetPVarInt(playerid, "neon6"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
            AttachObjectToVehicle(GetPVarInt(playerid, "neon7"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
            SendClientMessage(playerid, 0xFFFFFFAA, "Neon Instalado");

}
if(listitem == 4)
{


//pink
       SetPVarInt(playerid, "Status", 1);
            SetPVarInt(playerid, "neon8", CreateObject(18651,0,0,0,0,0,0));
            SetPVarInt(playerid, "neon9", CreateObject(18651,0,0,0,0,0,0));
            AttachObjectToVehicle(GetPVarInt(playerid, "neon8"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
            AttachObjectToVehicle(GetPVarInt(playerid, "neon9"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
            SendClientMessage(playerid, 0xFFFFFFAA, "Neon Instalado");

}
if(listitem == 5)
{


//yellow
  SetPVarInt(playerid, "Status", 1);
            SetPVarInt(playerid, "neon10", CreateObject(18650,0,0,0,0,0,0));
            SetPVarInt(playerid, "neon11", CreateObject(18650,0,0,0,0,0,0));
            AttachObjectToVehicle(GetPVarInt(playerid, "neon10"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
            AttachObjectToVehicle(GetPVarInt(playerid, "neon11"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
            SendClientMessage(playerid, 0xFFFFFFAA, "Neon Instalado");

}
if(listitem == 6)
{


//police
       SetPVarInt(playerid, "Status", 1);
            SetPVarInt(playerid, "neon12", CreateObject(18646,0,0,0,0,0,0));
            SetPVarInt(playerid, "neon13", CreateObject(18646,0,0,0,0,0,0));
            AttachObjectToVehicle(GetPVarInt(playerid, "neon12"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
            AttachObjectToVehicle(GetPVarInt(playerid, "neon13"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
            SendClientMessage(playerid, 0xFFFFFFAA, "Neon Instalado");

            }

            if(listitem == 7)
{
            SetPVarInt(playerid, "Status", 1);
            SetPVarInt(playerid, "interior", CreateObject(18646,0,0,0,0,0,0));
            SetPVarInt(playerid, "interior1", CreateObject(18646,0,0,0,0,0,0));
            AttachObjectToVehicle(GetPVarInt(playerid, "interior"), GetPlayerVehicleID(playerid), 0, -0.0, 0, 2.0, 2.0, 3.0);
            AttachObjectToVehicle(GetPVarInt(playerid, "interior1"), GetPlayerVehicleID(playerid), 0, -0.0, 0, 2.0, 2.0, 3.0);
            SendClientMessage(playerid, 0xFFFFFFAA, "Luces Interiores Instaladas");

            }
          if(listitem == 8)
{

//back
            SetPVarInt(playerid, "Status", 1);
            SetPVarInt(playerid, "back", CreateObject(18646,0,0,0,0,0,0));
            SetPVarInt(playerid, "back1", CreateObject(18646,0,0,0,0,0,0));
            AttachObjectToVehicle(GetPVarInt(playerid, "back"), GetPlayerVehicleID(playerid), -0.0, -1.5, -1, 2.0, 2.0, 3.0);
            AttachObjectToVehicle(GetPVarInt(playerid, "back1"), GetPlayerVehicleID(playerid), -0.0, -1.5, -1, 2.0, 2.0, 3.0);
            SendClientMessage(playerid, 0xFFFFFFAA, "Volver Neón Instalado");
            }
            if(listitem == 9)
{

//front
            SetPVarInt(playerid, "Status", 1);
            SetPVarInt(playerid, "front", CreateObject(18646,0,0,0,0,0,0));
            SetPVarInt(playerid, "front1", CreateObject(18646,0,0,0,0,0,0));
            AttachObjectToVehicle(GetPVarInt(playerid, "front"), GetPlayerVehicleID(playerid), -0.0, 1.5, -0.6, 2.0, 2.0, 3.0);
            AttachObjectToVehicle(GetPVarInt(playerid, "front1"), GetPlayerVehicleID(playerid), -0.0, 1.5, -0.6, 2.0, 2.0, 3.0);
            SendClientMessage(playerid, 0xFFFFFFAA, "Neon Instalado Frente");
            }
            if(listitem == 10)
{
            //undercover
            SetPVarInt(playerid, "Status", 1);
            SetPVarInt(playerid, "undercover", CreateObject(18646,0,0,0,0,0,0));
            SetPVarInt(playerid, "undercover1", CreateObject(18646,0,0,0,0,0,0));
            AttachObjectToVehicle(GetPVarInt(playerid, "undercover"), GetPlayerVehicleID(playerid), -0.5, -0.2, 0.8, 2.0, 2.0, 3.0);
            AttachObjectToVehicle(GetPVarInt(playerid, "undercover1"), GetPlayerVehicleID(playerid), -0.5, -0.2, 0.8, 2.0, 2.0, 3.0);
            SendClientMessage(playerid, 0xFFFFFFAA, "Luces Encubierto Instalado");
            }
if(listitem == 11)
{
//remove neon
            DestroyObject(GetPVarInt(playerid, "neon"));
            DeletePVar(playerid, "Status");
            DestroyObject(GetPVarInt(playerid, "neon1"));
            DeletePVar(playerid, "Status");
            DestroyObject(GetPVarInt(playerid, "neon2"));
            DeletePVar(playerid, "Status");
            DestroyObject(GetPVarInt(playerid, "neon3"));
            DeletePVar(playerid, "Status");
            DestroyObject(GetPVarInt(playerid, "neon4"));
            DeletePVar(playerid, "Status");
            DestroyObject(GetPVarInt(playerid, "neon5"));
DeletePVar(playerid, "Status");
            DestroyObject(GetPVarInt(playerid, "neon6"));
            DeletePVar(playerid, "Status");
            DestroyObject(GetPVarInt(playerid, "neon7"));
            DeletePVar(playerid, "Status");
            DestroyObject(GetPVarInt(playerid, "neon8"));
            DeletePVar(playerid, "Status");
            DestroyObject(GetPVarInt(playerid, "neon9"));
            DeletePVar(playerid, "Status");
            DestroyObject(GetPVarInt(playerid, "neon10"));
            DeletePVar(playerid, "Status");
            DestroyObject(GetPVarInt(playerid, "neon11"));
            DeletePVar(playerid, "Status");
            DestroyObject(GetPVarInt(playerid, "neon12"));
            DeletePVar(playerid, "Status");
            DestroyObject(GetPVarInt(playerid, "neon13"));
            DeletePVar(playerid, "Status");
            DestroyObject(GetPVarInt(playerid, "interior"));
            DeletePVar(playerid, "Status");
            DestroyObject(GetPVarInt(playerid, "interior1"));
            DeletePVar(playerid, "Status");
            DestroyObject(GetPVarInt(playerid, "back"));
            DeletePVar(playerid, "Status");
            DestroyObject(GetPVarInt(playerid, "back1"));
            DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "front"));
DeletePVar(playerid, "Status");
            DestroyObject(GetPVarInt(playerid, "front1"));
            DeletePVar(playerid, "Status");
            DestroyObject(GetPVarInt(playerid, "undercover"));
            DeletePVar(playerid, "Status");
            DestroyObject(GetPVarInt(playerid, "undercover1"));

            DeletePVar(playerid, "Status");


      }
}
}
return 0;}

public OnPlayerConnect()
{
new playerid;
SendClientMessage(playerid, COLOR_YELLOW,"Este servidor está utilizando el sistema de luces de neón. Use /neones!");
return 1;
}
//do not remove credits please...