este codigo lo que hace es que los lideres de clanes mediande el comando ".cmessage" puedan mandar un mensaje de pantalla con duracion de 5 segundos a todos los miembros del clan. Es sencillo el codigo pero puede servir a algunos que lo necesiten.
/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.voicedcommandhandlers;
import com.l2jserver.gameserver.handler.IVoicedCommandHandler;
import com.l2jserver.gameserver.model.L2ClanMember;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.serverpackets.ExShowScreenMessage;
/**
* ClanMessage (cmenssage)
* Original Java script by Fissban.
* @author swarlog
*/
public class ClanMessage implements IVoicedCommandHandler
{
private static final String[] VOICED_COMMANDS =
{
"cmenssage"
};
@Override
public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target)
{
target = activeChar.getName() + ": " + target;
final ExShowScreenMessage cs = new ExShowScreenMessage(target, 5000);
if (activeChar.getClan() != null)
{
if (activeChar.isClanLeader())
{
for (L2ClanMember member : activeChar.getClan().getMembers())
{
if (member.isOnline())
{
member.getPlayerInstance().sendPacket(cs);
}
}
return true;
}
activeChar.sendMessage("Solo el lider del clan puede utilizar este comando!");
return false;
}
activeChar.sendMessage("Solo los lideres de un clan pueden utilizar este comando y tu no tienes clan!");
return false;
}
@Override
public String[] getVoicedCommandList()
{
return VOICED_COMMANDS;
}
}