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Auto-Balance por tipo de armadura

Iniciado por Swarlog, Ago 12, 2022, 02:25 AM

Tema anterior - Siguiente tema

Swarlog

Lo he creado yo personalmente para la version High Five del Lineage, el cual solo hace que dependiendo de la armadura que tenga un personaje tendra un efecto negativo u otro, todo depende del tipo de armadura. Armadura pesada -5%, ligera -2% y robe -1% de velocidad de ataque, movimiento, casteo y evasión.

Esto hace que el juego sea más real... a más armadura, más lento eres, es de lógica :P

        <!-- ######################## -->
<!-- SKILL: ARMADURAS -->
<!-- ######################## -->

<!-- Penalty Armaduras -->
<skill id="999999" levels="1" name="Penalty Armor">
<set name="icon" val="icon.skilltransform2"/>
<set name="magicLvl" val="1"/>
<set name="operateType" val="P"/>
<set name="targetType" val="SELF"/>
<for>
<effect name="Buff">
<!-- Armadura Pesada -->
<mul order="0x30" stat="runSpd" val="0.95">
<using kind="HEAVY" />
</mul>
<mul order="0x30" stat="pAtkSpd" val="0.95">
<using kind="HEAVY" />
</mul>
<mul order="0x30" stat="mAtkSpd" val="0.95">
<using kind="HEAVY" />
</mul>
<mul order="0x30" stat="accCombat" val="0.95">
<using kind="HEAVY" />
</mul>
<mul order="0x30" stat="rEvas" val="0.95">
<using kind="HEAVY" />
</mul>
<!-- Armadura Ligera -->
<mul order="0x30" stat="runSpd" val="0.98">
<using kind="LIGHT" />
</mul>
<mul order="0x30" stat="pAtkSpd" val="0.98">
<using kind="LIGHT" />
</mul>
<mul order="0x30" stat="mAtkSpd" val="0.98">
<using kind="LIGHT" />
</mul>
<mul order="0x30" stat="accCombat" val="0.98">
<using kind="LIGHT" />
</mul>
<mul order="0x30" stat="rEvas" val="0.98">
<using kind="LIGHT" />
</mul>
<!-- Armadura Robe -->
<mul order="0x30" stat="runSpd" val="0.99">
<using kind="MAGIC" />
</mul>
<mul order="0x30" stat="pAtkSpd" val="0.99">
<using kind="MAGIC" />
</mul>
<mul order="0x30" stat="mAtkSpd" val="0.99">
<using kind="MAGIC" />
</mul>
<mul order="0x30" stat="accCombat" val="0.99">
<using kind="MAGIC" />
</mul>
<mul order="0x30" stat="rEvas" val="0.99">
<using kind="MAGIC" />
</mul>
</effect>
</for>
</skill>

Index: classSkillTree.xml
===================================================================
--- classSkillTree.xml (revision 10271)
+++ classSkillTree.xml (working copy)
@@ -3,6 +3,7 @@
  <!-- Human Fighter -->
  <skillTree type="classSkillTree" classId="0">
  <!-- Confirmed CT2.5 -->
+ <skill skillName="Penalty Armor" skillId="999999" skillLvl="1" getLevel="1" autoGet="true" />
  <skill skillName="Lucky" skillId="194" skillLvl="1" getLevel="1" autoGet="true" />
  <skill skillName="Expertise D" skillId="239" skillLvl="1" getLevel="20" autoGet="true" />
  <skill skillName="Expertise C" skillId="239" skillLvl="2" getLevel="40" autoGet="true" />
@@ -2666,6 +2667,7 @@
  <!-- Elven Fighter -->
  <skillTree type="classSkillTree" classId="18">
  <!-- Confirmed CT2.5 -->
+ <skill skillName="Penalty Armor" skillId="999999" skillLvl="1" getLevel="1" autoGet="true" />
  <skill skillName="Lucky" skillId="194" skillLvl="1" getLevel="1" autoGet="true" />
  <skill skillName="Expertise D" skillId="239" skillLvl="1" getLevel="20" autoGet="true" />
  <skill skillName="Expertise C" skillId="239" skillLvl="2" getLevel="40" autoGet="true" />
@@ -4326,6 +4328,7 @@
  <!-- Dark Fighter -->
  <skillTree type="classSkillTree" classId="31">
  <!-- Confirmed CT2.5 -->
+ <skill skillName="Penalty Armor" skillId="999999" skillLvl="1" getLevel="1" autoGet="true" />
  <skill skillName="Lucky" skillId="194" skillLvl="1" getLevel="1" autoGet="true" />
  <skill skillName="Expertise D" skillId="239" skillLvl="1" getLevel="20" autoGet="true" />
  <skill skillName="Expertise C" skillId="239" skillLvl="2" getLevel="40" autoGet="true" />
@@ -6201,6 +6204,7 @@
  <!-- Orc Fighter -->
  <skillTree type="classSkillTree" classId="44">
  <!-- Confirmed CT2.5 -->
+ <skill skillName="Penalty Armor" skillId="999999" skillLvl="1" getLevel="1" autoGet="true" />
  <skill skillName="Lucky" skillId="194" skillLvl="1" getLevel="1" autoGet="true" />
  <skill skillName="Toughness" skillId="134" skillLvl="1" getLevel="1" autoGet="true" />
  <skill skillName="Expertise D" skillId="239" skillLvl="1" getLevel="20" autoGet="true" />
@@ -7194,6 +7198,7 @@
  <!-- Dwarven Fighter -->
  <skillTree type="classSkillTree" classId="53">
  <!-- Confirmed CT2.5 -->
+ <skill skillName="Penalty Armor" skillId="999999" skillLvl="1" getLevel="1" autoGet="true" />
  <skill skillName="Lucky" skillId="194" skillLvl="1" getLevel="1" autoGet="true" />
  <skill skillName="Expertise D" skillId="239" skillLvl="1" getLevel="20" autoGet="true" />
  <skill skillName="Expertise C" skillId="239" skillLvl="2" getLevel="40" autoGet="true" />
@@ -8131,6 +8136,7 @@
  <!-- Male Soldier -->
  <skillTree type="classSkillTree" classId="123">
  <!-- Confirmed CT2.5 -->
+ <skill skillName="Penalty Armor" skillId="999999" skillLvl="1" getLevel="1" autoGet="true" />
  <skill skillName="Lucky" skillId="194" skillLvl="1" getLevel="1" autoGet="true" />
  <skill skillName="Expertise D" skillId="239" skillLvl="1" getLevel="20" autoGet="true" />
  <skill skillName="Expertise C" skillId="239" skillLvl="2" getLevel="40" autoGet="true" />
@@ -9101,6 +9107,7 @@
  <!-- Female Soldier -->
  <skillTree type="classSkillTree" classId="124">
  <!-- Confirmed CT2.5 -->
+ <skill skillName="Penalty Armor" skillId="999999" skillLvl="1" getLevel="1" autoGet="true" />
  <skill skillName="Lucky" skillId="194" skillLvl="1" getLevel="1" autoGet="true" />
  <skill skillName="Expertise D" skillId="239" skillLvl="1" getLevel="20" autoGet="true" />
  <skill skillName="Expertise C" skillId="239" skillLvl="2" getLevel="40" autoGet="true" />
@@ -10389,6 +10396,7 @@
  <!-- Human Mystic -->
  <skillTree type="classSkillTree" classId="10">
  <!-- Confirmed CT2.5 -->
+ <skill skillName="Penalty Armor" skillId="999999" skillLvl="1" getLevel="1" autoGet="true" />
  <skill skillName="Lucky" skillId="194" skillLvl="1" getLevel="1" autoGet="true" />
  <skill skillName="Spellcraft" skillId="163" skillLvl="1" getLevel="1" autoGet="true" />
  <skill skillName="Magician's Movement" skillId="118" skillLvl="1" getLevel="1" autoGet="true" />
@@ -12822,6 +12830,7 @@
  <!-- Elven Mystic -->
  <skillTree type="classSkillTree" classId="25">
  <!-- Confirmed CT2.5 -->
+ <skill skillName="Penalty Armor" skillId="999999" skillLvl="1" getLevel="1" autoGet="true" />
  <skill skillName="Lucky" skillId="194" skillLvl="1" getLevel="1" autoGet="true" />
  <skill skillName="Spellcraft" skillId="163" skillLvl="1" getLevel="1" autoGet="true" />
  <skill skillName="Magician's Movement" skillId="118" skillLvl="1" getLevel="1" autoGet="true" />
@@ -14445,6 +14454,7 @@
  <!-- Dark Mystic -->
  <skillTree type="classSkillTree" classId="38">
  <!-- Confirmed CT2.5 -->
+ <skill skillName="Penalty Armor" skillId="999999" skillLvl="1" getLevel="1" autoGet="true" />
  <skill skillName="Lucky" skillId="194" skillLvl="1" getLevel="1" autoGet="true" />
  <skill skillName="Spellcraft" skillId="163" skillLvl="1" getLevel="1" autoGet="true" />
  <skill skillName="Magician's Movement" skillId="118" skillLvl="1" getLevel="1" autoGet="true" />
@@ -15985,6 +15995,7 @@
  <!-- Orc Mystic -->
  <skillTree type="classSkillTree" classId="49">
  <!-- Confirmed CT2.5 -->
+ <skill skillName="Penalty Armor" skillId="999999" skillLvl="1" getLevel="1" autoGet="true" />
  <skill skillName="Lucky" skillId="194" skillLvl="1" getLevel="1" autoGet="true" />
  <skill skillName="Toughness" skillId="134" skillLvl="1" getLevel="1" autoGet="true" />
  <skill skillName="Spellcraft" skillId="163" skillLvl="1" getLevel="1" autoGet="true" />