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Games | Desarrollo & Soporte => L2 | Sección de Servidores => Lineage => L2 | Implementaciones => Mensaje iniciado por: Swarlog en Ago 03, 2025, 12:33 AM

Título: Nevit's Herald
Publicado por: Swarlog en Ago 03, 2025, 12:33 AM
diff --git a/dist/game/data/stats/npcs/04300-04399.xml b/dist/game/data/stats/npcs/04300-04399.xml
index 4b9c282..bb0ebf9 100644
--- a/dist/game/data/stats/npcs/04300-04399.xml
+++ b/dist/game/data/stats/npcs/04300-04399.xml
@@ -740,7 +740,7 @@
  </skillList>
  <collision>
  <radius normal="25" />
- <height normal="35" />
+ <height normal="22" />
  </collision>
  </npc>
  <npc id="4327" level="80" type="L2Npc" name="Worshipper" title="Sinister">

diff --git a/dist/game/data/stats/skills/23300-23399.xml b/dist/game/data/stats/skills/23300-23399.xml
index 533c8bd..ba902f8 100644
--- a/dist/game/data/stats/skills/23300-23399.xml
+++ b/dist/game/data/stats/skills/23300-23399.xml
@@ -116,8 +116,22 @@
  </skill>
  <skill id="23312" levels="1" name="Fall of the Dragon">
  <!-- Nevit's gift to honor those warriors who caused the evil dragon's fall. Increases Nevit's blessing by 3 hour(s). -->
- <set name="operateType" val="P" />
- <set name="targetType" val="NONE" />
+ <set name="abnormalLvl" val="2" />
+ <set name="abnormalTime" val="10800" />
+ <set name="abnormalType" val="VOTE" />
+ <set name="abnormalVisualEffect" val="VP_KEEP" />
+ <set name="icon" val="BranchSys2.icon.the_fall_of_dragon" />
+ <set name="isMagic" val="2" /> <!-- Static Skill -->
+ <set name="magicLvl" val="1" />
+ <set name="operateType" val="A2" />
+ <set name="canBeDispeled" val="false" />
+ <set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
+ <set name="targetType" val="ONE" />
+ <for>
+ <effect name="Buff">
+ <mul stat="vitalityConsumeRate" val="0" />
+ </effect>
+ </for>
  </skill>
  <skill id="23313" levels="5" name="Action Prohibit Immunity">
  <!-- Increases resistance to action-inhibiting attacks by 100%. -->

<html><body>Nevit's Herald:<br>
I can already feel the <font color="LEVEL">energy of Nevit's Blessing</font> emanating from you.<br>
Please come back when Nevit's hand of blessing has been taken from you.<br><br>
(Come back when the effects of Nevit's Blessing have subsided.)
</body></html>

<html><body>Nevit's Herald:<br>
The first offspring of the goddess of destruction!<br>
The evil dragons were defeated by the courageous warriors.<br>
In order to commemorate the deeds of those warriors, <font color="LEVEL">Nevit</font> blessed all the people of Aden <font color="LEVEL">for 3 hours</font> with the hand of blessing.<br><br>
Praise the glory of those warriors!!<br>
<a action="bypass -h Quest NevitsHerald buff">"Glory to the warriors who defeated the evil dragons!!"</a><br>
</body></html>

diff --git a/src/main/java/com/l2jserver/gameserver/model/effects/L2EffectType.java b/src/main/java/com/l2jserver/gameserver/model/effects/L2EffectType.java
index 7bfcb99..16630ec 100644
--- a/src/main/java/com/l2jserver/gameserver/model/effects/L2EffectType.java
+++ b/src/main/java/com/l2jserver/gameserver/model/effects/L2EffectType.java
@@ -50,6 +50,7 @@
  MANAHEAL_BY_LEVEL,
  MANAHEAL_PERCENT,
  MUTE,
+ NEVIT_HOURGLASS,
  NOBLESSE_BLESSING,
  NONE,
  PARALYZE,

/*
 * Copyright (C) 2004-2016 L2J Server
 *
 * This file is part of L2J Server.
 *
 * L2J Server is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * L2J Server is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 */
package ai.npc.NevitsHerald;

import java.util.ArrayList;
import java.util.List;

import com.l2jserver.gameserver.datatables.SkillData;
import com.l2jserver.gameserver.model.L2World;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.effects.L2EffectType;
import com.l2jserver.gameserver.model.quest.QuestState;
import com.l2jserver.gameserver.network.NpcStringId;
import com.l2jserver.gameserver.network.clientpackets.Say2;
import com.l2jserver.gameserver.network.serverpackets.ExShowScreenMessage;
import com.l2jserver.gameserver.network.serverpackets.NpcSay;
import com.l2jserver.util.Rnd;

import ai.npc.AbstractNpcAI;

/**
 * @author Sacrifice
 */
public final class NevitsHerald extends AbstractNpcAI
{
private static final int NEVITS_HERALD = 4326;
private static final List<L2Npc> SPAWNS = new ArrayList<>();
private static final int[][] NEVITS_HERALD_SPAWNS =
{
// @formatter:off
{86979, -142785, -1341, 18259},
{44168, -48513, -801, 31924},
{148002, -55279, -2735, 44315},
{147953, 26656, -2205, 20352},
{82313, 53280, -1496, 14791},
{81918, 148305, -3471, 49151},
{16286, 142805, -2706, 15689},
{-13968, 122050, -2990, 19497},
{-83207, 150896, -3129, 30709},
{116892, 77277, -2695, 45056}
// @formatter:on
};
private static final int[] ANTHARAS =
{
29019,
29066,
29067,
29068
};
private static final NpcStringId[] SPAM =
{
NpcStringId.SHOW_RESPECT_TO_THE_HEROES_WHO_DEFEATED_THE_EVIL_DRAGON_AND_PROTECTED_THIS_ADEN_WORLD,
NpcStringId.SHOUT_TO_CELEBRATE_THE_VICTORY_OF_THE_HEROES,
NpcStringId.PRAISE_THE_ACHIEVEMENT_OF_THE_HEROES_AND_RECEIVE_NEVITS_BLESSING
};
private static final int VALAKAS = 29028;
private static boolean isActive = false;

private NevitsHerald()
{
super(NevitsHerald.class.getSimpleName(), "ai/npc");

addFirstTalkId(NEVITS_HERALD);
addStartNpc(NEVITS_HERALD);
addTalkId(NEVITS_HERALD);

for (int _npc : ANTHARAS)
{
addKillId(_npc);
}
addKillId(VALAKAS);
}

@Override
public String onFirstTalk(L2Npc npc, L2PcInstance player)
{
QuestState st = player.getQuestState(getName());

if (st == null)
{
st = newQuestState(player);
}
return "4326.htm";
}

@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
String htmltext = event;

if (npc.getId() == NEVITS_HERALD)
{
if (event.equalsIgnoreCase("buff"))
{
if (player.getEffectList().getFirstEffect(L2EffectType.NEVIT_HOURGLASS) != null)
{
return "4326-1.htm";
}
npc.setTarget(player);
npc.doCast(SkillData.getInstance().getSkill(23312, 1));
return null;
}
}
else if (event.equalsIgnoreCase("text_spam"))
{
cancelQuestTimer("text_spam", npc, player);
npc.broadcastPacket(new NpcSay(NEVITS_HERALD, Say2.SHOUT, NEVITS_HERALD, SPAM[Rnd.get(0, SPAM.length - 1)]));
startQuestTimer("text_spam", 60000, npc, player);
return null;
}
else if (event.equalsIgnoreCase("despawn"))
{
despawnHeralds();
}
return htmltext;
}

@Override
public String onKill(L2Npc npc, L2PcInstance killer, boolean isPet)
{
ExShowScreenMessage message = null;

if (npc.getId() == VALAKAS)
{
message = new ExShowScreenMessage(NpcStringId.THE_EVIL_FIRE_DRAGON_VALAKAS_HAS_BEEN_DEFEATED, 2, 10000);
}
else
{
message = new ExShowScreenMessage(NpcStringId.THE_EVIL_LAND_DRAGON_ANTHARAS_HAS_BEEN_DEFEATED, 2, 10000);
}

for (L2PcInstance onlinePlayer : L2World.getInstance().getPlayers())
{
if (onlinePlayer == null)
{
continue;
}
onlinePlayer.sendPacket(message);
}

if (!isActive)
{
isActive = true;

SPAWNS.clear();

for (int[] _spawn : NEVITS_HERALD_SPAWNS)
{
L2Npc herald = addSpawn(NEVITS_HERALD, _spawn[0], _spawn[1], _spawn[2], _spawn[3], false, 0);
if (herald != null)
{
SPAWNS.add(herald);
}
}
startQuestTimer("despawn", 14400000, npc, killer);
startQuestTimer("text_spam", 3000, npc, killer);
}
return null;
}

private void despawnHeralds()
{
if (!SPAWNS.isEmpty())
{
for (L2Npc npc : SPAWNS)
{
npc.deleteMe();
}
}
SPAWNS.clear();
}

public static void main(String[] args)
{
new NevitsHerald();
}
}

diff --git a/dist/game/data/scripts.cfg b/dist/game/data/scripts.cfg
index fe18b17..eb7fc7d 100644
--- a/dist/game/data/scripts.cfg
+++ b/dist/game/data/scripts.cfg
@@ -44,6 +44,7 @@
 ai/npc/MercenaryCaptain/MercenaryCaptain.java
 ai/npc/Minigame/Minigame.java
 ai/npc/MonumentOfHeroes/MonumentOfHeroes.java
+ai/npc/NevitsHerald/NevitsHerald.java
 ai/npc/NpcBuffers/NpcBuffers.java
 ai/npc/NpcBuffers/impl/CabaleBuffer.java
 ai/npc/PriestOfBlessing/PriestOfBlessing.java

Thx Sacrifice and maneco2 ^^