U3Games
Games | Desarrollo & Soporte => L2 | Implementaciones => L2 | Sección de Servidores => Lineage => L2 | Codes => Mensaje iniciado por: djjose en Jul 26, 2025, 11:58 PM
find SpawnTable.java
Citarprotected SpawnTable()
{
if (!Config.ALT_DEV_NO_SPAWNS)
fillSpawnTable();
}
change:
Citarprivate SpawnTable()
{
ThreadPoolManager.getInstance().scheduleGeneral(new NPCServerTask(), Config.npcServerDelay * 1000);
}
add:
Citarclass NPCServerTask implements Runnable
{
public void run()
{
fillSpawnTable();
_log.info("NPC Server: Task initialization...");
}
}
find Config.java
add:
Citarpublic static long npcServerDelay;
find config:
add:
CitarnpcServerDelay = Integer.parseInt(npcs.getProperty("npcServerDelay", "1"));