### Eclipse Workspace Patch 1.0
#P L2J_Server
Index: java/com/l2jserver/gameserver/model/actor/instance/L2RaidBossInstance.java
===================================================================
--- java/com/l2jserver/gameserver/model/actor/instance/L2RaidBossInstance.java (revision 5750)
+++ java/com/l2jserver/gameserver/model/actor/instance/L2RaidBossInstance.java (working copy)
@@ -14,16 +14,20 @@
*/
package com.l2jserver.gameserver.model.actor.instance;
+import java.util.Collection;
+
import com.l2jserver.Config;
import com.l2jserver.gameserver.ThreadPoolManager;
import com.l2jserver.gameserver.instancemanager.RaidBossPointsManager;
import com.l2jserver.gameserver.instancemanager.RaidBossSpawnManager;
import com.l2jserver.gameserver.model.L2Spawn;
+import com.l2jserver.gameserver.model.L2World;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.L2Summon;
import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate;
import com.l2jserver.gameserver.model.entity.Hero;
import com.l2jserver.gameserver.network.SystemMessageId;
+import com.l2jserver.gameserver.network.serverpackets.ExShowScreenMessage;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
import com.l2jserver.util.Rnd;
@@ -86,6 +90,31 @@
if (player != null)
{
broadcastPacket(SystemMessage.getSystemMessage(SystemMessageId.RAID_WAS_SUCCESSFUL));
+
+ if (player.getClan() != null)
+ {
+ ExShowScreenMessage cs;
+ cs = new ExShowScreenMessage (player.getName() + " Mato un RaidBoss ", 1500);
+ player.sendPacket(cs);// envio del msj al char q mato al raid
+
+ Collection<L2PcInstance> pls = L2World.getInstance().getAllPlayers().valueCollection();
+ for (L2PcInstance playerOnline : pls)
+ {
+ if (playerOnline == null)
+ {
+ continue;
+ }
+
+ if (player.getClanId() == playerOnline.getClanId())
+ {
+ playerOnline.sendPacket(cs);// envio del msj a los miembros del clan
+
+ }
+ }
+ }
+
+
+
if (player.getParty() != null)
{
for (L2PcInstance member : player.getParty().getMembers())