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Nuevo chat por PvP Players

Iniciado por Swarlog, Ago 19, 2022, 01:12 AM

Tema anterior - Siguiente tema

Swarlog

@@ DP
 
@@ data/scripts/handlers/chathandlers/ChatTrade.java @@
 
/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.chathandlers;
 
import com.l2jserver.Config;
import com.l2jserver.gameserver.handler.IChatHandler;
import com.l2jserver.gameserver.instancemanager.MapRegionManager;
import com.l2jserver.gameserver.model.BlockList;
import com.l2jserver.gameserver.model.L2World;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.CreatureSay;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
import com.l2jserver.gameserver.util.Util;
 
 
/**
* Trade chat handler.
*
* @author  durgus
*/
public class ChatTrade implements IChatHandler
{
    private static final int[] COMMAND_IDS =
    {
        8
    };
 
    /**
    * Handle chat type 'trade'
    * @see com.l2jserver.gameserver.handler.IChatHandler#handleChat(int, com.l2jserver.gameserver.model.actor.instance.L2PcInstance, java.lang.String)
    */
    @Override
    public void handleChat(int type, L2PcInstance activeChar, String target, String text)
    {
        if (activeChar.isChatBanned() && Util.contains(Config.BAN_CHAT_CHANNELS, type))
        {
            activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.CHATTING_IS_CURRENTLY_PROHIBITED));
            return;
        }
   
        CreatureSay cs = new CreatureSay(activeChar.getObjectId(), type, activeChar.getName(), text);
   
        L2PcInstance[] pls = L2World.getInstance().getAllPlayersArray();
   
        if((activeChar.getPvpKills() >= XXX) || (activeChar.isGM()))
        {
            int region = MapRegionManager.getInstance().getMapRegionLocId(activeChar);
            for (L2PcInstance player : pls)
            {
                if (region == MapRegionManager.getInstance().getMapRegionLocId(player) && !BlockList.isBlocked(player, activeChar) && player.getInstanceId() == activeChar.getInstanceId())
                    player.sendPacket(cs);
            }
        }
        else if (Config.DEFAULT_TRADE_CHAT.equalsIgnoreCase("global"))
        {
            if (!activeChar.isGM() && !activeChar.getFloodProtectors().getGlobalChat().tryPerformAction("global chat"))
            {
                activeChar.sendMessage("Do not spam trade channel.");
                return;
            }
       
            for (L2PcInstance player : pls)
            {
                if (!BlockList.isBlocked(player, activeChar))
                    player.sendPacket(cs);
            }
        }
    }
 
    /**
    * Returns the chat types registered to this handler
    * @see com.l2jserver.gameserver.handler.IChatHandler#getChatTypeList()
    */
    @Override
    public int[] getChatTypeList()
    {
        return COMMAND_IDS;
    }
}
 
@@ data/scripts/handlers/chathandlers/ChatShout.java @@
 
/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.chathandlers;
 
import com.l2jserver.Config;
import com.l2jserver.gameserver.handler.IChatHandler;
import com.l2jserver.gameserver.instancemanager.MapRegionManager;
import com.l2jserver.gameserver.model.BlockList;
import com.l2jserver.gameserver.model.L2World;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.CreatureSay;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
import com.l2jserver.gameserver.util.Util;
 
 
/**
* Shout chat handler.
*
* @author  durgus
*/
public class ChatShout implements IChatHandler
{
    private static final int[] COMMAND_IDS =
    {
        1
    };
 
    /**
    * Handle chat type 'shout'
    * @see com.l2jserver.gameserver.handler.IChatHandler#handleChat(int, com.l2jserver.gameserver.model.actor.instance.L2PcInstance, java.lang.String)
    */
    @Override
    public void handleChat(int type, L2PcInstance activeChar, String target, String text)
    {
        if (activeChar.isChatBanned() && Util.contains(Config.BAN_CHAT_CHANNELS, type))
        {
            activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.CHATTING_IS_CURRENTLY_PROHIBITED));
            return;
        }
   
        CreatureSay cs = new CreatureSay(activeChar.getObjectId(), type, activeChar.getName(), text);
   
        L2PcInstance[] pls = L2World.getInstance().getAllPlayersArray();
 
                if((activeChar.getPvpKills() >= XXX) || (activeChar.isGM()))
   
        {
            int region = MapRegionManager.getInstance().getMapRegionLocId(activeChar);
            for (L2PcInstance player : pls)
            {
                if (region == MapRegionManager.getInstance().getMapRegionLocId(player) && !BlockList.isBlocked(player, activeChar) && player.getInstanceId() == activeChar.getInstanceId())
                    player.sendPacket(cs);
            }
        }
        else if (Config.DEFAULT_GLOBAL_CHAT.equalsIgnoreCase("global"))
        {
            if (!activeChar.isGM() && !activeChar.getFloodProtectors().getGlobalChat().tryPerformAction("global chat"))
            {
                activeChar.sendMessage("Do not spam shout channel.");
                return;
            }
       
            for (L2PcInstance player : pls)
            {
                if (!BlockList.isBlocked(player, activeChar))
                    player.sendPacket(cs);
            }
        }
    }
 
    /**
    * Returns the chat types registered to this handler
    * @see com.l2jserver.gameserver.handler.IChatHandler#getChatTypeList()
    */
    @Override
    public int[] getChatTypeList()
    {
        return COMMAND_IDS;
    }
}
 
@@ data/scripts/handlers/chathandlers/ChatHero.java @@
 
/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.chathandlers;
 
import com.l2jserver.Config;
import com.l2jserver.gameserver.handler.IChatHandler;
import com.l2jserver.gameserver.model.BlockList;
import com.l2jserver.gameserver.model.L2World;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.CreatureSay;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
import com.l2jserver.gameserver.util.Util;
 
 
/**
* Hero chat handler.
*
* @author  durgus
*/
public class ChatHeroVoice implements IChatHandler
{
    private static final int[] COMMAND_IDS =
    {
        17
    };
 
    /**
    * Handle chat type 'hero voice'
    * @see com.l2jserver.gameserver.handler.IChatHandler#handleChat(int, com.l2jserver.gameserver.model.actor.instance.L2PcInstance, java.lang.String)
    */
    @Override
    public void handleChat(int type, L2PcInstance activeChar, String target, String text)
    {
        if((activeChar.getPvpKills() >= XXX) || (activeChar.isHero() || activeChar.isGM()))
        {
            if (activeChar.isChatBanned() && Util.contains(Config.BAN_CHAT_CHANNELS, type))
            {
                activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.CHATTING_IS_CURRENTLY_PROHIBITED));
                return;
            }
       
            if (!activeChar.isGM() && !activeChar.getFloodProtectors().getHeroVoice().tryPerformAction("hero voice"))
            {
                activeChar.sendMessage("Action failed. Heroes are only able to speak in the global channel once every 10 seconds.");
                return;
            }
            CreatureSay cs = new CreatureSay(activeChar.getObjectId(), type, activeChar.getName(), text);
       
            for (L2PcInstance player : L2World.getInstance().getAllPlayersArray())
            {
                if (player != null && !BlockList.isBlocked(player, activeChar))
                    player.sendPacket(cs);
            }
        }
    }
 
    /**
    * Returns the chat types registered to this handler
    * @see com.l2jserver.gameserver.handler.IChatHandler#getChatTypeList()
    */
    @Override
    public int[] getChatTypeList()
    {
        return COMMAND_IDS;
    }
}
 
@@ Core
 
@@ com.l2jserver.gameserver.network.clientpackets; -> Say2.java @@
 
                record.setParameters(new Object[]{CHAT_NAMES[_type], "[" + activeChar.getName() + "]"});
       
            _logChat.log(record);
        }

+        if (_type == SHOUT && activeChar.getPvpKills() < XXX && !activeChar.isGM())
+        {
+            activeChar.sendMessage("You need atleast XXX pvp's in order to use shout chat!");
+            return;     
+        }

+        if (_type == TRADE && activeChar.getPvpKills() < XXX && !activeChar.isGM())
+        {
+            activeChar.sendMessage("You need atleast XXX pvp's in order to use trade chat!");
+            return;     
+        }

+        if (_type == HERO_VOICE && activeChar.getPvpKills() < 100 && !activeChar.isGM())
+        {
+            activeChar.sendMessage("You need atleast XXX pvp's in order to use hero chat!");
+            return;     
+        }

        if (_text.indexOf(8) >= 0)
            if (!parseAndPublishItem(activeChar))
                return;
   
        // Say Filter implementation

Solo teneis que especificar la cantidad de pvp q necesita para hablar :P