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Iniciado por Swarlog, Ago 19, 2022, 12:32 AM

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Swarlog

Index: java/config/L2JMods.ini
===================================================================
--- java/config/L2JMods.ini (revision 60)
+++ java/config/L2JMods.ini (working copy)
@@ -367,6 +367,9 @@
 # Price per service
 PriceForStrider = 5000000
 
+# Class Manager Handled Remotely at Level 20/40/76
+AllowRemoteClassMasters = False
+
 # ------------------------------------------- #
 #         Change Name's Color Via PvP         #
 # ------------------------------------------- #

Index: java/com/it/roberto/Config.java
===================================================================
--- java/com/it/roberto/Config.java (revision 60)
+++ java/com/it/roberto/Config.java (working copy)
@@ -265,6 +265,7 @@
  public static boolean CLASS_MASTER_STRIDER_UPDATE;
  public static int STRIDER_LEVEL_FOR_UP;
  public static int PRICE_FOR_STRIDER;
+ public static boolean ALLOW_REMOTE_CLASS_MASTERS;
  public static ClassMasterSettings CLASS_MASTER_SETTINGS;
  public static boolean CLASSMASTER_MSG;
  public static boolean VIEW_SKILL_CHANCE;
@@ -1220,6 +1221,7 @@
                 CLASS_MASTER_SETTINGS = new ClassMasterSettings(CLASS_MASTER_SETTINGS_LINE);
      STRIDER_LEVEL_FOR_UP = Integer.parseInt(l2ddtSettings.getProperty("StrideLevelForUp", "55"));
                 PRICE_FOR_STRIDER = Integer.parseInt(l2ddtSettings.getProperty("PriceForStrider", "6000000"));
+    ALLOW_REMOTE_CLASS_MASTERS = Boolean.valueOf(l2ddtSettings.getProperty("AllowRemoteClassMasters", "False"));
      ENABLE_MODIFY_SKILL_DURATION = Boolean.parseBoolean(l2ddtSettings.getProperty("EnableModifySkillDuration", "False"));
      if (ENABLE_MODIFY_SKILL_DURATION)
      {
Index: java/com/it/roberto/gameserver/clientpackets/CharacterCreate.java
===================================================================
--- java/com/it/roberto/gameserver/clientpackets/CharacterCreate.java (revision 53)
+++ java/com/it/roberto/gameserver/clientpackets/CharacterCreate.java (working copy)
@@ -162,7 +162,8 @@
  private void initNewChar(L2GameClient client, L2PcInstance newChar)
  {
  if (Config.DEBUG) _log.fine("Character init start");
- L2World.getInstance().storeObject(newChar);
+ L2World.getInstance();
+ L2World.storeObject(newChar);
 
  L2PcTemplate template = newChar.getTemplate();
 
Index: java/com/it/roberto/gameserver/clientpackets/EnterWorld.java
===================================================================
--- java/com/it/roberto/gameserver/clientpackets/EnterWorld.java (revision 57)
+++ java/com/it/roberto/gameserver/clientpackets/EnterWorld.java (working copy)
@@ -17,7 +17,6 @@
 import com.it.roberto.gameserver.ai.CtrlIntention;
 import com.it.roberto.gameserver.Announcements;
 import com.it.roberto.gameserver.GmListTable;
-import com.it.roberto.gameserver.LoginServerThread;
 import com.it.roberto.gameserver.Olympiad;
 import com.it.roberto.gameserver.SevenSigns;
 import com.it.roberto.gameserver.TaskPriority;
@@ -36,7 +35,10 @@
 import com.it.roberto.gameserver.model.L2Effect;
 import com.it.roberto.gameserver.model.L2ItemInstance;
 import com.it.roberto.gameserver.model.L2World;
+import com.it.roberto.gameserver.model.actor.instance.L2ClassMasterInstance;
 import com.it.roberto.gameserver.model.actor.instance.L2PcInstance;
+import com.it.roberto.gameserver.model.base.ClassLevel;
+import com.it.roberto.gameserver.model.base.PlayerClass;
 import com.it.roberto.gameserver.model.entity.ClanHall;
 import com.it.roberto.gameserver.model.entity.Couple;
 import com.it.roberto.gameserver.model.entity.Hero;
@@ -64,10 +66,8 @@
 import com.it.roberto.gameserver.serverpackets.ShortCutInit;
 import com.it.roberto.gameserver.serverpackets.SignsSky;
 import com.it.roberto.gameserver.serverpackets.SystemMessage;
-//import com.it.roberto.gameserver.serverpackets.UserInfo;
 import com.it.roberto.gameserver.util.FloodProtector;
 import com.it.roberto.gameserver.model.base.Experience;
-import com.it.roberto.util.Rnd;
 import com.it.roberto.gameserver.templates.L2Item; 
 import com.it.roberto.gameserver.util.Util;
 
@@ -437,6 +437,24 @@
             activeChar.sendMessage("You have been teleported to the nearest town due to you being in siege zone");
  }
  RegionBBSManager.getInstance().changeCommunityBoard();
+
+ if(Config.ALLOW_REMOTE_CLASS_MASTERS)
+ {
+ ClassLevel lvlnow = PlayerClass.values()[activeChar.getClassId().getId()].getLevel();
+
+ if(activeChar.getLevel() >= 20 && lvlnow == ClassLevel.First)
+ {
+ L2ClassMasterInstance.getInstance().onAction(activeChar);
+ }
+ else if(activeChar.getLevel() >= 40 && lvlnow == ClassLevel.Second)
+ {
+ L2ClassMasterInstance.getInstance().onAction(activeChar);
+ }
+ else if(activeChar.getLevel() >= 76 && lvlnow == ClassLevel.Third)
+ {
+ L2ClassMasterInstance.getInstance().onAction(activeChar);
+ }
+ }
 
         if(Config.ALLOW_VIP_NCOLOR && activeChar.isVip())
          activeChar.getAppearance().setNameColor(Config.VIP_NCOLOR);
Index: java/com/it/roberto/gameserver/clientpackets/RequestBypassToServer.java
===================================================================
--- java/com/it/roberto/gameserver/clientpackets/RequestBypassToServer.java (revision 53)
+++ java/com/it/roberto/gameserver/clientpackets/RequestBypassToServer.java (working copy)
@@ -13,6 +13,7 @@
 import com.it.roberto.gameserver.model.L2CharPosition;
 import com.it.roberto.gameserver.model.L2Object;
 import com.it.roberto.gameserver.model.L2World;
+import com.it.roberto.gameserver.model.actor.instance.L2ClassMasterInstance;
 import com.it.roberto.gameserver.model.actor.instance.L2NpcInstance;
 import com.it.roberto.gameserver.model.actor.instance.L2PcInstance;
 import com.it.roberto.gameserver.model.entity.L2Event;
@@ -96,6 +97,11 @@
  L2Object object = L2World.getInstance().findObject(Integer.parseInt(id));
 
  if (_command.substring(endOfId+1).startsWith("event_participate")) L2Event.inscribePlayer(activeChar);
+ else if((Config.ALLOW_CLASS_MASTERS && Config.ALLOW_REMOTE_CLASS_MASTERS && object instanceof L2ClassMasterInstance)
+ || (object instanceof L2NpcInstance && endOfId > 0 && activeChar.isInsideRadius(object, L2NpcInstance.INTERACTION_DISTANCE, false, false)))
+ {
+ ((L2NpcInstance) object).onBypassFeedback(activeChar, _command.substring(endOfId + 1));
+ }
  else if (_command.substring(endOfId+1).startsWith("ctf_player_join "))
                     {
                         String teamName = _command.substring(endOfId+1).substring(16);
Index: java/com/it/roberto/gameserver/model/actor/instance/L2ClassMasterInstance.java
===================================================================
--- java/com/it/roberto/gameserver/model/actor/instance/L2ClassMasterInstance.java (revision 53)
+++ java/com/it/roberto/gameserver/model/actor/instance/L2ClassMasterInstance.java (working copy)
@@ -5,10 +5,11 @@
 import com.it.roberto.gameserver.ai.CtrlIntention;
 import com.it.roberto.gameserver.datatables.CharTemplateTable;
 import com.it.roberto.gameserver.datatables.ItemTable;
-import com.it.roberto.gameserver.model.L2ItemInstance;
+import com.it.roberto.gameserver.datatables.NpcTable;
 import com.it.roberto.gameserver.model.base.ClassId;
 import com.it.roberto.gameserver.model.quest.Quest;
 import com.it.roberto.gameserver.model.L2Summon;
+import com.it.roberto.gameserver.model.L2World;
 import com.it.roberto.gameserver.network.SystemMessageId;
 import com.it.roberto.gameserver.serverpackets.ActionFailed;
 import com.it.roberto.gameserver.serverpackets.MyTargetSelected;
@@ -19,11 +20,11 @@
 import com.it.roberto.gameserver.clientpackets.Say2;
 import com.it.roberto.gameserver.serverpackets.ItemList;
 import com.it.roberto.gameserver.templates.L2NpcTemplate;
-import java.util.logging.Logger;
 
 public final class L2ClassMasterInstance extends L2FolkInstance
 {
-    private final static Logger _log = Logger.getLogger(L2ClassMasterInstance.class.getName());
+ private static L2ClassMasterInstance instance=null;
+ /*private final static Logger _log = Logger.getLogger(L2ClassMasterInstance.class.getName());*/
 
     public L2ClassMasterInstance(int objectId, L2NpcTemplate template)
     {
@@ -33,7 +34,7 @@
  @Override
  public void onAction(L2PcInstance player)
  {
- if (!canTarget(player)) return;
+ if (!canTarget(player) && !Config.ALLOW_REMOTE_CLASS_MASTERS) return;
 
  // Check if the L2PcInstance already target the L2NpcInstance
  if (getObjectId() != player.getTargetId())
@@ -49,7 +50,7 @@
  }
  else
  {
- if (!canInteract(player))
+ if (!canInteract(player) && !Config.ALLOW_REMOTE_CLASS_MASTERS)
  {
  player.getAI().setIntention(CtrlIntention.AI_INTENTION_INTERACT, this);
  return;
@@ -301,4 +302,16 @@
         else player.setBaseClass(player.getActiveClass());
         player.broadcastUserInfo();
     }
+
+ public static L2ClassMasterInstance getInstance()
+ {
+
+ if(instance==null)
+ {
+ instance = new L2ClassMasterInstance(31228, NpcTable.getInstance().getTemplate(31228));
+ L2World.storeObject(instance);
+ }
+
+ return instance;
+ }
 }
Index: java/com/it/roberto/gameserver/model/ItemContainer.java
===================================================================
--- java/com/it/roberto/gameserver/model/ItemContainer.java (revision 55)
+++ java/com/it/roberto/gameserver/model/ItemContainer.java (working copy)
@@ -522,7 +522,8 @@
  item = L2ItemInstance.restoreFromDb(objectId);
  if (item == null) continue;
 
- L2World.getInstance().storeObject(item);
+ L2World.getInstance();
+ L2World.storeObject(item);
 
  // If stackable item is found in inventory just add to current quantity
  if (item.isStackable() && getItemByItemId(item.getItemId()) != null)
Index: java/com/it/roberto/gameserver/network/L2GameClient.java
===================================================================
--- java/com/it/roberto/gameserver/network/L2GameClient.java (revision 55)
+++ java/com/it/roberto/gameserver/network/L2GameClient.java (working copy)
@@ -135,7 +135,8 @@
  activeChar = pActiveChar;
  if (activeChar != null)
  {
- L2World.getInstance().storeObject(getActiveChar());
+ L2World.getInstance();
+ L2World.storeObject(getActiveChar());
  }
  }
Index: D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/model/actor/stat/PcStat.java
===================================================================
--- D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/model/actor/stat/PcStat.java (revision 69)
+++ D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/model/actor/stat/PcStat.java (working copy)
@@ -1,17 +1,16 @@
 package com.it.roberto.gameserver.model.actor.stat;
 
-import java.sql.PreparedStatement;
-import java.sql.ResultSet;
-import java.sql.SQLException;
 import java.util.logging.Logger;
 
 import com.it.roberto.Config;
-import com.it.roberto.L2DatabaseFactory;
 import com.it.roberto.gameserver.model.quest.QuestState;
 import com.it.roberto.gameserver.model.L2Character;
+import com.it.roberto.gameserver.model.actor.instance.L2ClassMasterInstance;
 import com.it.roberto.gameserver.model.actor.instance.L2PcInstance;
 import com.it.roberto.gameserver.model.actor.instance.L2PetInstance;
+import com.it.roberto.gameserver.model.base.ClassLevel;
 import com.it.roberto.gameserver.model.base.Experience;
+import com.it.roberto.gameserver.model.base.PlayerClass;
 import com.it.roberto.gameserver.network.SystemMessageId;
 import com.it.roberto.gameserver.network.serverpackets.PledgeShowMemberListUpdate;
 import com.it.roberto.gameserver.network.serverpackets.SocialAction;
@@ -98,7 +97,26 @@
  if (getLevel() + value > Experience.MAX_LEVEL - 1) return false;
 
         boolean levelIncreased = super.addLevel(value);
+       
+ if(Config.ALLOW_REMOTE_CLASS_MASTERS)
+ {
+ ClassLevel lvlnow = PlayerClass.values()[getActiveChar().getClassId().getId()].getLevel();
+ if(getLevel() >= 20 && lvlnow == ClassLevel.First)
+ {
+ L2ClassMasterInstance.getInstance().onAction(getActiveChar());
+ }
+ else if(getLevel() >= 40 && lvlnow == ClassLevel.Second)
+ {
+ L2ClassMasterInstance.getInstance().onAction(getActiveChar());
+ }
+ else if(getLevel() >= 76 && lvlnow == ClassLevel.Third)
+ {
+ L2ClassMasterInstance.getInstance().onAction(getActiveChar());
+ }
 
+ lvlnow = null;
+ }
+
         if (levelIncreased)
         {
          QuestState qs = getActiveChar().getQuestState("255_Tutorial");
Index: D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/model/L2World.java
===================================================================
--- D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/model/L2World.java (revision 69)
+++ D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/model/L2World.java (working copy)
@@ -24,7 +24,6 @@
 import javolution.util.FastMap;
 import com.it.roberto.Config;
 import com.it.roberto.gameserver.GmListTable;
-import com.it.roberto.gameserver.ThreadPoolManager;
 import com.it.roberto.gameserver.model.actor.instance.L2PcInstance;
 import com.it.roberto.gameserver.model.actor.instance.L2PetInstance;
 import com.it.roberto.gameserver.model.actor.instance.L2PlayableInstance;
@@ -68,7 +67,7 @@
     private Map<String, L2PcInstance> _allPlayers;
 
     /** L2ObjectHashMap(L2Object) containing all visible objects */
-    private L2ObjectMap<L2Object> _allObjects;
+    private static L2ObjectMap<L2Object> _allObjects;
 
     /** List with the pets instances and their owner id */
     private FastMap<Integer,L2PetInstance> _petsInstance;
@@ -106,7 +105,7 @@
      * <li> Withdraw an item from the warehouse, create an item</li>
      * <li> Spawn a L2Character (PC, NPC, Pet)</li><BR>
      */
-    public void storeObject(L2Object object)
+    public static void storeObject(L2Object object)
     {
      if(_allObjects.get(object.getObjectId()) != null)
      {
Index: D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/model/L2Object.java
===================================================================
--- D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/model/L2Object.java (revision 69)
+++ D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/model/L2Object.java (working copy)
@@ -10,7 +10,6 @@
 import com.it.roberto.gameserver.model.actor.position.ObjectPosition;
 import com.it.roberto.gameserver.network.L2GameClient;
 import com.it.roberto.gameserver.model.quest.QuestState;
-import com.it.roberto.gameserver.templates.L2NpcTemplate;
 import com.it.roberto.gameserver.model.actor.instance.L2PetInstance;
 import com.it.roberto.gameserver.model.actor.instance.L2SummonInstance;
 import com.it.roberto.gameserver.network.serverpackets.ActionFailed;
@@ -247,8 +246,9 @@
  getPosition().setWorldRegion(L2World.getInstance().getRegion(getPosition().getWorldPosition()));
 
  }
+ L2World.getInstance();
  // Add the L2Object spawn in the _allobjects of L2World
- L2World.getInstance().storeObject(this);
+ L2World.storeObject(this);
 
  // these can synchronize on others instancies, so they're out of
  // synchronized, to avoid deadlocks
@@ -290,8 +290,9 @@
  getPosition().setWorldRegion(L2World.getInstance().getRegion(getPosition().getWorldPosition()));
  }
 
+ L2World.getInstance();
  // Add the L2Object spawn in the _allobjects of L2World
- L2World.getInstance().storeObject(this);
+ L2World.storeObject(this);
  // Add the L2Object spawn to _visibleObjects and if necessary to _allplayers of its L2WorldRegion
  getPosition().getWorldRegion().addVisibleObject(this);
  // this can synchronize on others instancies, so it's out of
Index: D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/model/zone/type/L2TownZone.java
===================================================================
--- D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/model/zone/type/L2TownZone.java (revision 69)
+++ D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/model/zone/type/L2TownZone.java (working copy)
@@ -6,17 +6,22 @@
 import com.it.roberto.gameserver.model.actor.instance.L2PcInstance;
 import com.it.roberto.gameserver.model.zone.L2ZoneType;
 import com.it.roberto.util.Rnd;
-import org.w3c.dom.NamedNodeMap;
 import org.w3c.dom.Node;
 
 public class L2TownZone extends L2ZoneType
 {
-
+    private String _townName;
+    private int _townId;
+    private int _redirectTownId;
+    private int _taxById;
+    private boolean _noPeace;
+ private FastList<int[]> _spawnLoc;
+   
     public L2TownZone(int id)
     {
  super(id);
         _taxById = 0;
-        _spawnLocs = new FastList();
+ _spawnLoc = new FastList<int[]>();
         _redirectTownId = 9;
         _noPeace = false;
     }
@@ -54,7 +59,7 @@
         if(node1 != null)
             ai[2] = Integer.parseInt(node1.getNodeValue());
         if(ai != null)
-            _spawnLocs.add(ai);
+            _spawnLoc.add(ai);
     }
 
     protected void onEnter(L2Character l2character)
@@ -97,7 +102,7 @@
     public final int[] getSpawnLoc()
     {
         int ai[] = new int[3];
-        ai = (int[])_spawnLocs.get(Rnd.get(_spawnLocs.size()));
+        ai = (int[])_spawnLoc.get(Rnd.get(_spawnLoc.size()));
         return ai;
     }
 
@@ -105,11 +110,4 @@
     {
         return _taxById;
     }
-
-    private String _townName;
-    private int _townId;
-    private int _redirectTownId;
-    private int _taxById;
-    private boolean _noPeace;
-    private FastList _spawnLocs;
 }
Index: D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/model/Inventory.java
===================================================================
--- D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/model/Inventory.java (revision 69)
+++ D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/model/Inventory.java (working copy)
@@ -1181,7 +1181,8 @@
                      }
              }
             
-             L2World.getInstance().storeObject(item);
+             L2World.getInstance();
+ L2World.storeObject(item);
             
              // If stackable item is found in inventory just add to current quantity
              if (item.isStackable() && getItemByItemId(item.getItemId()) != null)
Index: D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/skills/effects/EffectSignetMDam.java
===================================================================
--- D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/skills/effects/EffectSignetMDam.java (revision 69)
+++ D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/skills/effects/EffectSignetMDam.java (working copy)
@@ -51,7 +51,8 @@
         L2EffectPointInstance effectPoint = new L2EffectPointInstance(IdFactory.getInstance().getNextId(),  template,  getEffector());
         effectPoint.setCurrentHp(effectPoint.getMaxHp());
         effectPoint.setCurrentMp(effectPoint.getMaxMp());
-        L2World.getInstance().storeObject(effectPoint);
+        L2World.getInstance();
+ L2World.storeObject(effectPoint);
         
         int x = getEffector().getX();
         int y = getEffector().getY();
Index: D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/skills/l2skills/L2SkillSignet.java
===================================================================
--- D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/skills/l2skills/L2SkillSignet.java (revision 69)
+++ D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/skills/l2skills/L2SkillSignet.java (working copy)
@@ -34,7 +34,8 @@
         L2EffectPointInstance effectPoint = new L2EffectPointInstance(IdFactory.getInstance().getNextId(),  template,  caster);
         effectPoint.setCurrentHp(effectPoint.getMaxHp());
         effectPoint.setCurrentMp(effectPoint.getMaxMp());
-        L2World.getInstance().storeObject(effectPoint);
+        L2World.getInstance();
+ L2World.storeObject(effectPoint);
         
         int x = caster.getX();
         int y = caster.getY();
Index: D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/skills/l2skills/L2SkillSummon.java
===================================================================
--- D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/skills/l2skills/L2SkillSummon.java (revision 69)
+++ D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/skills/l2skills/L2SkillSummon.java (working copy)
@@ -185,7 +185,8 @@
      summon.setRunning();
  activeChar.setPet(summon);
 
-    L2World.getInstance().storeObject(summon);
+    L2World.getInstance();
+ L2World.storeObject(summon);
         summon.spawnMe(activeChar.getX()+50, activeChar.getY()+100, activeChar.getZ());
 
      summon.setFollowStatus(true);
Index: D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/handler/itemhandlers/SummonItems.java
===================================================================
--- D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/handler/itemhandlers/SummonItems.java (revision 69)
+++ D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/handler/itemhandlers/SummonItems.java (working copy)
@@ -104,7 +104,8 @@
                 spawn.setLocx(activeChar.getX());
                 spawn.setLocy(activeChar.getY());
                 spawn.setLocz(activeChar.getZ());
- L2World.getInstance().storeObject(spawn.spawnOne(true));
+ L2World.getInstance();
+ L2World.storeObject(spawn.spawnOne(true));
                 activeChar.destroyItem("Summon", item.getObjectId(), 1, null, false);
                 activeChar.sendMessage("Created " + npcTemplate.name + " at x: " + spawn.getLocx() + " y: " + spawn.getLocy() + " z: " + spawn.getLocz());
             }
@@ -139,7 +140,8 @@
 
      activeChar.sendPacket(new MagicSkillUser(activeChar, 2046, 1, 1000, 600000));
      activeChar.sendPacket(new SystemMessage(SystemMessageId.SUMMON_A_PET));
-            L2World.getInstance().storeObject(petSummon);
+            L2World.getInstance();
+            L2World.storeObject(petSummon);
      petSummon.spawnMe(activeChar.getX()+50, activeChar.getY()+100, activeChar.getZ());
             activeChar.sendPacket(new PetInfo(petSummon));
      petSummon.startFeed(false);
Index: D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/handler/itemhandlers/ChristmasTree.java
===================================================================
--- D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/handler/itemhandlers/ChristmasTree.java (revision 69)
+++ D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/handler/itemhandlers/ChristmasTree.java (working copy)
@@ -72,7 +72,8 @@
             spawn.setLocx(target.getX());
             spawn.setLocy(target.getY());
             spawn.setLocz(target.getZ());
-            L2World.getInstance().storeObject(spawn.spawnOne(true));
+            L2World.getInstance();
+ L2World.storeObject(spawn.spawnOne(true));
 
             activeChar.destroyItem("Consume", item.getObjectId(), 1, null, false);
 
Index: D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/instancemanager/MercTicketManager.java
===================================================================
--- D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/instancemanager/MercTicketManager.java (revision 69)
+++ D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/instancemanager/MercTicketManager.java (working copy)
@@ -211,7 +211,8 @@
          dropticket.setLocation(L2ItemInstance.ItemLocation.INVENTORY);
          dropticket.dropMe(null, x, y, z);
                  dropticket.setDropTime(0); //avoids it from beeing removed by the auto item destroyer
-                 L2World.getInstance().storeObject(dropticket);
+                 L2World.getInstance();
+ L2World.storeObject(dropticket);
                  getDroppedTickets().add(dropticket);
                  }
                  break;
@@ -322,7 +323,8 @@
          dropticket.setLocation(L2ItemInstance.ItemLocation.INVENTORY);
                 dropticket.dropMe(null, x, y, z);
                 dropticket.setDropTime(0); //avoids it from beeing removed by the auto item destroyer
-                L2World.getInstance().storeObject(dropticket); //add to the world
+                L2World.getInstance();
+ L2World.storeObject(dropticket); //add to the world
                 // and keep track of this ticket in the list
                 _droppedTickets.add(dropticket);
 
Index: D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/instancemanager/ItemsOnGroundManager.java
===================================================================
--- D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/instancemanager/ItemsOnGroundManager.java (revision 69)
+++ D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/instancemanager/ItemsOnGroundManager.java (working copy)
@@ -92,7 +92,8 @@
             while (result.next())
             {
                 L2ItemInstance item = new L2ItemInstance(result.getInt(1), result.getInt(2));
-                L2World.getInstance().storeObject(item);
+                L2World.getInstance();
+ L2World.storeObject(item);
                 if (item.isStackable() && result.getInt(3) > 1) //this check and..
                  item.setCount(result.getInt(3));
                 if (result.getInt(4) > 0) // this, are really necessary?
Index: D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/datatables/ItemTable.java
===================================================================
--- D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/datatables/ItemTable.java (revision 69)
+++ D:/FELIPE/LINEAGE 2/Projetos/L2Jblack_Core/java/net/sf/l2j/gameserver/datatables/ItemTable.java (working copy)
@@ -670,8 +670,9 @@
 
  if (Config.DEBUG) _log.fine("ItemTable: Item created  oid:" + item.getObjectId()+ " itemid:" + itemId);
 
+ L2World.getInstance();
  // Add the L2ItemInstance object to _allObjects of L2world
- L2World.getInstance().storeObject(item);
+ L2World.storeObject(item);
 
  // Set Item parameters
  if (item.isStackable() && count > 1) item.setCount(count);